How do you design software for a device that doesn't yet exist in the market? Developers can use the iPad simulator included with Apple's Xcode, but that's a limited approach when the main method of interaction is touch. In a blog post, the Omni Group reveals how they're using paper mockups, a prototype created with a 3D printer (which we saw at Macworld Expo - it's cool), and even a pad of graph paper cut down to size with a table saw to develop OmniGraphSketcher for the iPad. follow link
Untrash the Trash
Feeling trasher's remorse? On Snow Leopard, you can open the Trash (click the Trash icon in the Dock) and "untrash" individual items there. Select one or more trashed items (files and folders) and choose File > Put Back. This returns the items to where they were when you originally put them in the trash. The keyboard shortcut is Command-Delete - the same as the shortcut for trashing an item in the first place, since in deleting something from the trash you are untrashing it.
- ExtraBITS for 8 March 2010 (08 Mar 10)
Designing for the iPad before It's Available