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Removing Photos from iPhoto

Despite iPhoto's long history, many people continue to be confused about exactly what happens when you delete a photo. There are three possibilities.

If you delete a photo from an album, book, card, calendar, or saved slideshow, the photo is merely removed from that item and remains generally available in your iPhoto library.

If, however, you delete a photo while in Events or Photos view, that act moves the photo to iPhoto's Trash. It's still available, but...

If you then empty iPhoto's Trash, all photos in it will be deleted from the iPhoto library and from your hard disk.

Visit iPhoto '08: Visual QuickStart Guide

 

 

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Apple Releases OpenGL 1.0 for Mac OS

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Apple Releases OpenGL 1.0 for Mac OS -- Following up on its promise from last January's Macworld Expo, Apple has released OpenGL 1.0 for the Mac OS. OpenGL is an application programming interface (API) for two- and three-dimensional graphics originally developed by SGI and widely adopted as a basis for high-quality, cross-platform graphics development. In addition to its obvious usefulness to games like Quake III, applications for modeling and animation, data analysis, and simulations can also take advantage of OpenGL's features. OpenGL 1.0 for the Mac requires a PowerPC-based system running Mac OS 8.1 or higher with at least 32 MB of RAM (although G3-based systems are recommended), and includes QuickDraw 3D 1.6 and libraries to accelerate rendering on Macs with ATI RAGE II, RAGE Pro, and RAGE 128 video systems. If you're a developer eager to start programming with OpenGL, grab the 4.7 MB OpenGL 1.0 package and check out Apple's OpenGL developer materials; otherwise, gamers and graphics aficionados shouldn't have to wait long for OpenGL-based products to begin shipping on the Mac. [GD]

<http://www.apple.com/opengl/>
<http://www.sgi.com/>
<http://developer.apple.com/opengl/>

 

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