TidBITS#231/20-Jun-94
=====================
 
Apple's eWorld arrives! But since it's the first day, we mainly
   report on a new PC emulator, discuss tips on improving
   SoftWindows performance, and review GIFConverter and
   El-Fish, an aquarium simulator. Check out the rumors from
   InterOp about Apple's Internet software, as well as news
   about upcoming Mac expositions. Finally, we have a URL for a
   stock quote service on the Internet and some comments on
   last week's article about small developers.
 
This issue of TidBITS sponsored in part by:
* APS Technologies -- 800/443-4199 -- <71520.72@compuserve.com>
   Makers of hard drives, tape drives, memory, and accessories.
   For APS price lists, email: <aps-prices@tidbits.com>
 
Copyright 1990-1994 Adam & Tonya Engst. Details at end of issue.
   Automated info: <info@tidbits.com> Comments: <ace@tidbits.com>
   --------------------------------------------------------------
 
Topics:
    MailBITS/20-Jun-94
    InterOp Apple Rumors
    Boston in August, Detroit in July
    Diminutive Developer Comments
    Benchmarking SoftWindows
    GIFConverter 2.3.7
    El-Fish, The Electronic Aquarium
    Reviews/20-Jun-94
 
[Archived as /info-mac/per/tb/tidbits-231.etx; 30K]
 
 
MailBITS/20-Jun-94
------------------
  According to MacWEEK, Apple's eWorld online service is here,
  opening its doors today to thousands of people. TidBITS should
  appear on eWorld officially at some point, but despite some
  external efforts, Apple Online Services still has yet to send us a
  contract. In the meantime, you can access TidBITS through the
  eWorld Internet gateway, but beware that the gateway splits
  incoming Internet messages into 7K chunks (for compatibility with
  NewtonMail). The basic subscription rate for eWorld is $8.95 per
  month, which includes two free hours of evening or weekend use.
  Additional hours during evenings and weekends cost $4.95 and day
  time access (6 AM to 6 PM local time) costs $1.90 per hour. You
  can call eWorld at 9,600 bps, but you need the eWorld software,
  which is available free from Apple at 800/775-4556. I suppose it's
  too much to ask for an email address for requesting the software.
  [ACE]
 
 
**PowerPC Native** -- We received two corrections to the list of
  PowerPC native applications in TidBITS-230_. First, Hard Disk
  Toolkit 1.5.1 runs only in emulation mode on Power Macs, but FWB
  is working on a native version. Second, although it wasn't in that
  list, TCP/Connect II 1.2.1 from InterCon Systems runs in native
  mode on the Power Macs. FWB -- <fwb@applelink.apple.com> --
  InterCon Systems -- <sales@intercon.com> [TJE]
 
 
**Randy Gresham** <rgresham@cclink.fhcrc.org> passed on a URL for
  a Web server that provides stock quotes. You must know the ticker
  symbol (AAPL for Apple), and quotes are delayed somewhere between
  15 and 60 minutes. Various graphical representations of the Dow
  Jones Industrial Average are available, although none of this
  information is guaranteed or meant to be used in a commercial
  situation (and the service will be shut down if it's abused).
  Kudos to Security APL and Data Transmission Network for providing
  this free service to Internet users. The basic idea is to use the
  quote service as a form of advertising for the fee-based services
  that these companies also offer. Frankly, I think it's a good idea
  and wish them the best of luck with it. The quote server is forms-
  based, so Mac users must use either MacWeb or NCSA Mosaic 2.0a.
  [ACE]
 
http://www.secapl.com/cgi-bin/qs
 
 
**A new PC emulator** from a small Arizona company called
  Utilities Unlimited International can supposedly run PC software
  on a Power Mac at Pentium speeds. The company claims that the
  still-unnamed emulator requires only 1 MB of RAM to run and will
  provide full 486 emulation, which is slated to appear in
  Insignia's SoftWindows later this year. If that's not enough, the
  emulator will supposedly run DOS, Windows, Unix, OS/2, and Windows
  NT. This may sound like something we'd include in an April Fools
  issue, but apparently Utilities Unlimited is best known for their
  Amiga-based Emplant emulators, and Amiga users on the nets, while
  skeptical, have said that if anyone can do it, Utilities Unlimited
  can. The emulator is written entirely in assembly for speed, and
  is slated to ship for about $150 in late summer (Northern
  Hemisphere). There's not much point in arguing about whether or
  not what they claim is possible, since they've set themselves a
  difficult task, and it will be relatively easy to tell when the
  program ships, if it ships, whether or not it lives up to its
  promises. [ACE]
 
 
**MacUser arrives on the Internet** in the form of an email
  address for sending letters to the editor. The address
  <letters@macuser.ziff.com> now accepts comments about MacUser or
  the state of the Mac for consideration for publication. However,
  the MacUser folks ask that you don't send requests for specific
  buying advice, requests for information in back issues, or
  requests for subscription information. The MacUser editors don't
  have time to handle requests of the first two types, and the
  subscription department isn't currently reachable via email.
 
  If you submit a letter, please include your name and a daytime
  phone number. Also indicate if it's acceptable for MacUser to
  include your email address if your letter is printed. All letters
  become the property of MacUser, and MacUser reserves the right to
  edit any letters they print.
 
  Although responses aren't guaranteed, the person who will read all
  the messages and may reply to some is Jason Snell, an assistant
  editor at MacUser and editor of the Internet fiction magazine
  InterText. In other words, Jason isn't an Internet neophyte, and
  I'm glad MacUser gave the job to someone who understands the
  Internet. [ACE]
 
 
InterOp Apple Rumors
--------------------
  by Adam C. Engst <ace@tidbits.com>
 
  Pythaeus passed on various rumors regarding Apple from the InterOp
  conference a while back, and I thought those of you on the
  Internet might find them intriguing.
 
  Apple was somewhat clandestinely demonstrating a DDP-to-IP gateway
  for the Apple Internet Router software. This would enable a
  Macintosh running the Apple Internet Router to duplicate most of
  the functions of a GatorBox or FastPath router for much less money
  (assuming of course that you have a Mac that can serve as the
  router).
 
  It appears that MacTCP will indeed be bundled with System 7.5, but
  will gradually be phased out in favor of the new OpenTransport
  software that should ship later this year. The phase-out will
  cause a certain amount of consternation among Macintosh Internet
  developers, since the current plan is to drop the MacTCP driver
  interface, in large part because it won't ever be PowerPC native.
  In other words, all MacTCP-based programs will have to be
  rewritten to support OpenTransport. Hope everyone used modular
  code.
 
  Apple's AppleSearch (based on WAIS technology) is useful on its
  own (although piggy, considering that it requires at least a
  68040-based Mac and costs a pretty penny), but in the future it
  will become far more useful for those wishing to put information
  on the Internet with a Macintosh. AppleSearch can already be used
  in conjunction with the University of Minnesota's GopherSurfer
  server program, and support for MacHTTP probably isn't far behind.
  With the capability to add these interfaces, it should become
  possible for non-Macintosh clients to search AppleSearch databases
  in a number of ways, including over the Internet.
 
  Finally, to take advantage of the power of the PowerPC chip, a
  version of Unix from Apple for the Power Macs should be available
  by the end of the year in some form or another. Tenon Intersystems
  plans to have their MachTen version of Unix for the Power Macs by
  then too, so we'll finally be able to see how the Power Macs stack
  up against Unix workstations.
 
 
Boston in August, Detroit in July
---------------------------------
  by Mark H. Anbinder, News Editor <mha@baka.ithaca.ny.us>
     Director of Technical Services, Baka Industries Inc.
 
  Macworld Expo, put on by Mitch Hall Associates on one U.S. coast
  on January and the other in August, often seems to be the event in
  the Macintosh industry. There are also Macworld Expos in Canada
  and elsewhere in the world, and wherever Macworld goes, it seems
  to overshadow other Mac conventions and events.
 
  Until this year, it seemed that Mac users and managers in between
  the east and west coasts had to settle for an occasional major
  event in Chicago. Now, though, the Midwest Mac Expo comes to
  Detroit to serve the many Macintosh users in Michigan and the
  surrounding areas (including Canada). The event is scheduled for
  the 16th and 17th of July.
 
  The Midwest Mac Expo is the brainchild of MacGroup-Detroit, which
  bills itself as the metropolitan Detroit area's largest Macintosh
  user's group. Founded in August 1986 by Terry White, MacGroup
  prides itself on bringing Macintosh technology to the public.
 
  Vendors from around the world will show the latest in Macintosh
  computing technology, including RISC technology (such as PowerPC),
  mobile computing, multimedia, and other technologies. The show is
  at the Southfield Civic Center, convenient to Southeastern
  Michigan's freeway system, and only 20 minutes from Canada.
 
  The admission price is reminiscent of early computer fairs;
  general exhibit admission tickets are just $5 per day. A business
  price of $50 includes exhibit tickets for both days, seminar and
  presentation admission, and a CD-ROM full of Expo materials,
  demos, and free or shareware programs. By comparison, the Macworld
  Expos charge $25 for exhibits only and $120 for the exhibits and
  seminar tickets (and that's with the pre-registration discount).
 
  This isn't to say the Macworld Expo doesn't have its place. The
  Boston show is one of the central events of the Macintosh industry
  each year, and as usual, there will be a TidBITS contingent in
  Boston this August 2nd through 5th. In addition to the show
  itself, Boston is great for some Italian food, a cup of chowder,
  or a few of the traditional Boston beers. (There's nothing quite
  like Boston in August!) The pre-registration discount for Macworld
  Boston lasts until 24-Jun-94, so you may still have a little time
  to take advantage of the lower price.
 
    MacGroup-Detroit -- 810/557-0750 -- 810/557-0758 (fax)
      <macgroup@aol.com>
    Macworld Expo Hotline -- 617/361-3941
 
  Information from:
    MacGroup-Detroit propaganda
    Mitch Hall Associates propaganda
 
 
Diminutive Developer Comments
-----------------------------
  by Tonya Engst <tonya@tidbits.com>
 
  Our articles about the situation for small Macintosh developers in
  TidBITS-230_ provoked a flurry of additional comments and ideas,
  ranging from the viability of OpenDoc to why innovative software
  developers require innovation from Apple to the belief that
  Apple's becoming 'big business" (complete with dress codes and an
  unseemly emphasis on greed) is an inevitable result of doing
  business in a capitalist system. Most comments centered around
  what you need to develop on the Mac and what those necessities
  cost. Naturally, hobbyists have different concerns than do
  commercial developers, though several people pointed out that
  today's hobbyists are tomorrow's developers.
 
**Ron Davis** <rondavis@datawatch.com> wrote that the basic
  hobbyist only needs a few hundred dollars on top of the cost of a
  Macintosh. "To start developing all you need is a compiler, the
  Think Reference, and a Macintosh. You can get C/C++ and Pascal
  compilers, a class library, etc. from Metrowerks for under $200.
  The Think Reference can be purchased for $100, and if you get it
  on the MacTech CD-ROM you get tons of sample code and
  instructional documents as well. $300 is not too much for any
  serious computer hobbyist to invest."
 
 
**Charles DeLauder** <charles.delauder@his.com> was disappointed
  at how hard it was for a teenager to get involved in Mac
  programming, after having figured out BASIC on an IBM and an Apple
  II. "I wanted to program in BASIC, just to start, on the
  Macintosh. But I couldn't because Apple was too cheap to include
  any programming freebies like they did with the Apple II series
  and IBM did with their computers. I had at the time (and still do)
  HyperCard 2.1. And they tried to cripple it! I thought it was
  broken until I was installing a special stack that opened the
  doors for me. Anyhow, HyperCard wasn't good enough at the time
  because I wanted to make my own double-clickable programs. There
  was SuperCard, but it was too expensive. Finally, I found a good
  freeware language called Yerk."
 
ftp://oddjob.uchicago.edu/pub/MAC/Yerk/
 
 
**Scott Storkel** <sstorkel@netcom.com> pointed out, "Apple has
  several programs which are billed as 'everything you need for
  developing Mac software:' the Apple Developer Mailing ($250/year)
  and their Essentials-Tools-Objects (ETO) CD-ROM ($1,295/year).
  Yet, if I purchase one of these products I still must to pay extra
  for information about new technology: AOCE - $195, Drag & Drop -
  $75, Easy Open - $150, QuickTime - $195, AppleSearch - $199, and
  AppleScript - $199."
 
 
**David Dunham** <ddunham@radiomail.net> felt that the cost of
  acquiring development tools and information isn't the most
  important problem for the small developer. He wrote, "I suspect
  the real problem small developers face is not the technology, but
  the market. I have some ideas for a spreadsheet that have never
  been implemented, and I could write one. The problem isn't how
  much it costs me to write, but whether I could hope to sell it.
  Who would back a spreadsheet that had to compete with Microsoft?"
 
 
  Never content to merely carp, a number of readers offered
  solutions, ranging from alternative development environments to
  alternative distribution channels and alternative information
  sources. Sounds like an alternative development life-style might
  be the way to go for some small developers.
 
**Jim Bailey** <jdb@tiac.net> wrote, "The solution is higher level
  languages, languages that provide more functionality than the
  traditional C/C++ of today. A great example is the Newton
  development environment. NewtonScript and the NTK are serious
  productivity enhancers for software developers. If the NTK level
  of functionality was provided to Mac developers, application
  development time would be cut to a fraction of what it is in the
  C/C++ world. Application frameworks like MacApp can help, but you
  are still stuck with relatively low-level C++ coding.
 
**Alex Metcalf** <alex@metcalf.demon.co.uk> suggested a few ways
  that Apple could help, including better Apple support and
  documentation on the Internet and setting up a sponsorship program
  for student developers.
 
**Scott Dickson** <scott@cts.com> suggested: "Alternate
  distribution channels, such as demo CD-ROMs with encrypted
  software, and alternate information sources such as the Internet
  with newsletters such as TidBITS have a great potential to upset
  the status quo and give the nimble small developer with a good
  product and good service a chance."
 
 
Benchmarking SoftWindows
------------------------
  by Adam C. Engst <ace@tidbits.com>
 
  One of the problems that Apple has faced with the Power Macs is
  that SoftWindows doesn't always behave as you might expect a real
  PC-clone to behave. That's not surprising, given that SoftWindows
  does in software what a PC does in hardware. Insignia has used
  various tricks to improve performance, but if you don't take
  advantage of those in testing SoftWindows, it will seem slower
  than it actually is.
 
  Paul Kerr, SoftWindows Product Marketing Manager at Insignia
  Solutions, provided these suggestions on the nets for not only
  maximizing SoftWindows performance in normal usage, but also for
  giving SoftWindows a fighting chance in a demo situation. The
  difference in performance between the worst settings and optimum
  settings in any specific situation can reportedly be more than 100
  percent.
 
  First, you must compare apples with the appropriately configured
  oranges, so to speak. If the real PC has a lot more memory
  available for Windows applications than SoftWindows does,
  performance will suffer. So, if you're comparing SoftWindows with
  a 4 MB PC:
 
* Use a 16 MB Power Mac.
* Set the Monitors control panel to 256 colors.
* In the Memory control panel, turn Modern Memory manager on,
  Virtual Memory off, and reduce the disk cache to the minimum.
* Set the memory partition for SoftWindows to 12,000K.
* In SoftWindows, in PC Memory, set Expanded Memory (EMS) to zero,
  and set Extended Memory (XMS) to 3 MB or 4 MB (this will leave
  between 1 MB and 2 MB of RAM unused, but will improve performance
  significantly).
* In Windows Desktop, set the size to 640 x 480, with 256 colors.
 
  However, if you're comparing SoftWindows with a PC that has 8 MB
  or more memory available:
 
* Use a Power Mac with 24 MB of RAM.
* Set the Monitors control panel to 256 colors.
* In the Memory control panel, turn Modern Memory manager on,
  Virtual Memory off, and reduce the disk cache to the minimum.
* Set the memory partition for SoftWindows to 18,000K.
* In SoftWindows, in PC Memory, set Expanded Memory (EMS) to zero,
  and set Extended Memory (XMS) to 10 MB (this will leave about 2 MB
  of RAM unused, but will improve performance significantly).
* In Windows Desktop, set the size to 640 x 480, with 256 colors.
 
  In addition, here are a few other tips that can significantly
  improve speed in SoftWindows:
 
* If you use Microsoft Access, use the larger RAM test setup.
* Use the HPV video in the Power Mac 7100 or 8100.
* Add a cache card to a Power Mac 6100 or 7100 for a boost of
  about 20 percent.
* Install a fast hard disk (such as a 1 GB drive) to significantly
  boost Windows performance in general, and database access in
  particular.
 
 
GIFConverter 2.3.7
------------------
  by Radical Liberation <radicallib@aol.com>
 
  GIFConverter, a shareware program written by Kevin Mitchell
  <74017.2573@compuserve.com>, focuses on conversion of various
  graphic file formats to and from GIF compressed format. GIF
  (Graphics Interchange Format) is a popular compressed graphics
  format for images with up to 256 colors or greyscales (8 bits of
  color info per pixel). Version 2.3.7 includes support for 24-bit
  images and JPEG compression, though many features still only work
  with 8-bit images.
 
  GIFConverter allows conversion between PICT, JPEG-compressed PICT,
  JFIF, GIF, TIFF, Postscript, StartupScreen, and other, more
  obscure, image types. GIF format support includes the latest 87a
  standard, interlacing, and Global Maps. GIFConverter excels at
  conversion, but it also provides other helpful features. You can
  add or crop borders, and you can scale or rotate the image (in 90
  degree increments). Finally, you can alter the color table to one
  more suitable, such as the Apple standard 256-color palette for an
  image that you want to use as a desktop picture.
 
  For 8-bit images, GIFConverter offers comprehensive color
  twiddling tools. You can resurrect a washed-out looking scan using
  Brightness and Contrast settings. Alternately, you can get serious
  with a histogram-oriented palette editor, although using the
  palette editor interface is non-trivial compared to adjusting the
  Brightness slider bar. Experimentation brings fun, if not
  immediately useful, results. Note that GIFConverter is not a paint
  program and has none of the usual set of paint tools other than
  rectangular cropping.
 
  Though peripheral to GIFConverter's primary mission, the program
  supports image viewing in several ways. You can view or print a
  single image by opening it and applying one of several dithering
  techniques for increasing the on-screen quality. For viewing many
  images, you can use GIFConverter's slide show feature.
  GIFConverter slide shows appear as a list of images which you can
  save. The images can be ordered arbitrarily, with images repeated
  if you so desire. Although GIFConverter handles these duties
  decently, JPEGView, reviewed in TidBITS-228_, is a superior image
  viewing program in almost all respects.
 
  GIFConverter costs US$45, (US$50 outside of North America), a
  price I gladly paid because I like to convert downloaded GIF
  images to smaller JPEG images in order to save disk space. Upon
  registration, Kevin sends you a fairly well written manual, which
  is particularly useful for figuring out the histogram feature. I
  recommend GIFConverter to anyone with simple image conversion
  needs who doesn't want to drop a half-grand for Photoshop.
 
ftp://mrcnext.cso.uiuc.edu/pub/info-mac/grf/util/gif-converter-237.hqx
 
 
El-Fish, The Electronic Aquarium
--------------------------------
  by Carl Steadman <carl@cdtl.umn.edu>
 
  Tetra Press's The Aquarium Atlas claims that ten to twenty percent
  of aquarists leave the hobby each year. Obviously, the chore of
  keeping a healthy aquarium - daily feedings, monthly cleanings,
  and regular monitoring of water quality - is beyond a large
  percentage of those who would like to keep tropical fish. For
  these people, El-Fish from Maxis may be worth a look. El-Fish is
  an aquarium simulation with stunningly beautiful animation and a
  robust set of tools for the design and building of fish and tanks.
  El-Fish combines ease-of-use with an advanced, specialized, 3-D
  modeler and renderer.
 
 
**Electronic Fish** -- El-Fish has three methods for generating
  new fish varieties: catching, evolving, and breeding. To catch
  fish, you drop a graphic representation of a hook onto a map. To
  evolve fish, you select a fish to evolve, and adjust the degree of
  variation of shape and color for succeeding generations. You do
  the same for the breeding of fish, except that you then select two
  ancestors, rather than one. The operations are fairly
  straightforward, if somewhat time-consuming: a catch takes about
  five seconds on my Quadra 700 to over five minutes on a Color
  Classic. All the options are made available through a single,
  consistent interface, with adequate, if terse, on-line help.
 
  After generating the "genetics" of your fish, it's necessary to
  render the fish in up to 256 frames, for the realistic-looking
  animation. This is where the magic occurs, but it's also the time
  when you want a fast machine - the animation process is highly
  processor intensive. On my Quadra 700, generating the animation
  frames for a medium-size fish is a bearable 14 minutes; a Color
  Classic can take more than six hours.
 
 
**Designing Your Aquarium** -- After generating your fish, you
  place them in an electronic tank of your own creation. Here El-
  Fish gives you many of the plants, rocks, coral, and accessories
  you'd expect to find at your local pet shop. Objects can be placed
  along x, y, and z axes, so your fish can swim both behind and in
  front of objects, completing the illusion. Some objects are
  animated, such as the treasure chest toy, which opens and closes,
  and, of course, the cat's paw which swoops down into the tank. You
  can also import PICT files.
 
  The tank can be bounded by a standard Macintosh window, or an oval
  or rectangular frame; however, in all tank shapes, the fish can
  swim off the edges of the aquarium, which I find conceptually
  confusing, since, in my all-glass aquarium, the fish can't do
  likewise. Each tank can also have a style of computer-generated
  music associated with it, although the music is on the cheesy
  side, which abruptly contrasts with the beauty of the animation.
  Unfortunately, El-Fish lacks a low burbling sound, or even the
  bubbling sound of After Dark's Fish module, which might have added
  to the realism of the simulation.
 
 
**The Maxis Ideology** -- Although a Maxis product (El-Fish was
  created by Animatek), El-Fish isn't a member of Maxis's Sim-
  series, and the software fails to conform to the ideological
  assumptions I've seen in other Sim-series products. Because of its
  limited scope (simulating an aquarium, rather than a city or
  planet), the narrative space for inserting the Maxis world-view
  within El-Fish is limited. The Maxis ideology, that societies are
  teleological in nature, and, as such, can be managed
  technocratically, whatever the ends to be achieved (whether that
  be, for example, the conquest of another society [insect or
  human], or the Arthur C. Clarkian vision of the abandonment of
  this planet for another) isn't entirely absent. Barred from a
  software context which lends itself to such narrative ends, Maxis
  instead places its world-view within the pages of the El-Fish
  manual.
 
  The El-Fish manual's preface, "A Fish History of Life," says that
  after fish evolve from complex molecules, they chose to no longer
  face the mortality of earthly existence, and, as a result, set
  into process the evolution of subsequent life forms, until humans
  are created and eventually succeed in fashioning a virtual
  environment for fish, absent of death. This basic Maxis tenet -
  that all problems or desires can find a technological solution -
  is superfluous in the non-interactive modeling environment of
  El-Fish, and fits awkwardly with the contemplative simplicity of
  the rest of the package.
 
 
**Simulating a Simulation** -- For many, real aquariums are
  themselves simulations of other environments. I have a freshwater
  community tank which only includes elements from a particular
  geographic location, while others may attempt to simulate a
  particular biotope. Unfortunately, although El-Fish contains a
  number of plant types, plants aren't named, and there's no
  provision for a naming system. And although El-Fish allows the
  writing of fish data to an ASCII-format "Roe" file, it's
  disappointing there's no documented Roe description language -
  that is, a method to design fish to better simulate actual
  species.
 
  El-Fish rates low on playability, although a real aquarium would
  compare even less favorably. Since it's likely you'll quickly set
  up a tank that you're happy with - in part because El-Fish makes
  it easy to do so - after a short time, you'll probably only want
  to launch the program to view your creation. Unlike a screen
  saver, however, this isn't an automatic process. Unfortunately,
  the 3.5 MB minimum memory partition and the 8 MB recommended
  partition makes this impractical on most systems. It's easy to
  imagine El-Fish sitting unused on your hard drive after a while
  and eventually being deleted for the 10 MB or so of space.
 
  Compared to a real aquarium, which can easily run over a $100 for
  a basic setup, it's possible that El-Fish, at a $59.95 suggested
  retail (and selling for about half that), might be a bargain, but
  when you consider the memory requirements, and the always-on
  availability of a real aquarium (although I have my electronic
  aquarium in a window next to my word processing document, the
  animation for my electronic fish isn't smooth running in the
  background), the price difference becomes more difficult to
  quantify. And although there's a certain novelty in having an
  aquarium on your Macintosh, you might also want to consider Andy
  Ihnatko's Macquarium, which converts a Macintosh with a Classic
  form factor into a two-gallon aquarium for under $30, not
  including the Mac shell (Andy's instructions are a great read, if
  nothing else).
 
ftp://mrcnext.cso.uiuc.edu/pub/info-mac/info/hdwr/macquarium.hqx
 
  On the other hand, an electronic aquarium never needs to be
  cleaned, and electronic fish never go belly up. But along with the
  reduction of responsibility comes the loss of stewardship, which,
  in my mind, is a large part of being an aquarist. In addition, the
  tasks of stewardship take you away from the computer for at least
  a few minutes each day, which is never a bad thing and is part of
  what having a hobby is all about.
 
    Maxis -- 800/336-2947 -- 510/254-8700 -- 510/253-3736 (fax)
      <maxis@aol.com>
 
 
Reviews/20-Jun-94
-----------------
 
* MacWEEK -- 13-Jun-94, Vol. 8, #24
    First Things First Proactive 1.1 -- pg. 32
    ArchiCAD 4.5 -- pg. 32
    DriveCD 1.03 -- pg. 37
 
* InfoWorld -- 13-Jun-94, Vol. 16, #24
    PowerBooks -- pg. 112
    OneWorld Fax and OneWorld Remote Access -- pg. 112
 
 
$$
 
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