TidBITS#960/13-Jan-09
=====================
  Issue link: <http://db.tidbits.com/issue/960>

  Welcome to our special Macworld Expo wrap-up issue! As we were 
  desperately trying to finish writing and editing Monday's regular 
  issue, we realized that we could just take out the post-keynote 
  articles and publish them separately, giving you all the information 
  in more digestible chunks and letting us stop working before 
  midnight. So read on for Adam's overview of the show and musings 
  about what IDG must do to keep Macworld going in the future, Glenn's 
  irritation at Apple for comparing the traffic at Apple Stores to 
  attendance at Macworld, and a whole bunch of our traditional 
  superlatives: products, people, and happenings at the show that 
  stood out from the crowd.

Articles
    Apple's Canard of 100 Macworlds a Week
    Undercover Adds Wi-Fi Location to Laptop Recovery
    Fun Stuff at Macworld 2009
    Top Mac Software at Macworld Expo 2009
    Top Mac Gear at Macworld Expo 2009
    Top iPhone and iPod Gear at Macworld Expo 2009
    Thoughts on the Past and Future of Macworld Expo


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Apple's Canard of 100 Macworlds a Week
--------------------------------------
  by Glenn Fleishman <glenn@tidbits.com>
  article link: <http://db.tidbits.com/article/9991>

  Just as hard drives are described in units of "Libraries of 
  Congress" - as in, "You can store 1,000 LOCs on this baby!" - so, 
  too, has Apple taken to one-upping the Macworld Conference & Expo by 
  enumerating the visitors to its retail stores in units of Macworld 
  shows. Apple VP Phil Schiller said during this year's keynote that 
  100 Macworld Expos' worth of customers pass through Apple's retail 
  store doors each week.

<http://macworldexpo.com/>

  That's a red herring of epic proportions. Excluding the conference 
  part of Macworld, in which hundreds of people pay hundreds to 
  thousands of dollars for education, the trade show floor offers 500 
  exhibitors with at least 5,000 staffers providing non-stop hands-on 
  demonstrations and answering questions.

  Each Apple Store, by contrast, presents one company, maybe a few 
  hundred select products, a score of employees trained to answer 
  questions identically, and a carefully controlled experience that's 
  primarily about Apple's need to deliver high-dollar-per-square-foot 
  retail sales. That's great for Apple, but it doesn't open the eyes 
  of Mac, iPhone, and iPod users to more than a limited set of items 
  that Apple allows in its stores. And Apple is careful to keep out 
  any product, such as a troubleshooting book, that might imply you 
  could have problems using your Apple hardware. 

<http://www.apple.com/retail/>

  I've seen thousands of models of cameras, printers, scanners, and 
  other peripherals at Macworld; an Apple Store stocks only dozens. I 
  was able to spend 15 minutes with a Drobo representative nailing 
  down details I didn't entirely understand about the product, and I 
  was able to pull a working drive out of a Drobo and watch it 
  recover. I can't do that at an Apple Store.

<http://www.drobo.com/>

  The Apple Store metaphor is perfectly revealing about Apple's 
  attitude. Apple customers are _Apple's_ - not IDG's, not third-party 
  developers', and not anyone else's. Apple's store, Apple's events, 
  Apple's customers. Nothing more, nothing less, but I'd like to think 
  I'm more than just a customer.


Undercover Adds Wi-Fi Location to Laptop Recovery
-------------------------------------------------
  by Glenn Fleishman <glenn@tidbits.com>
  article link: <http://db.tidbits.com/article/9989>

  Orbicule, makers of the computer-recovery package Undercover, will 
  capture Wi-Fi information to offer a rough location for help in 
  retrieving a stolen computer. Version 3 will be released on 
  20-Jan-09, and was demonstrated at Macworld Expo. It's a free 
  upgrade for current users; new copies cost $49 (individual), $59 (up 
  to five in a family), or $39 (student).

<http://www.orbicule.com/blog/2008/12/undercover-3-coming-soon-to-mac-near.html>

  Orbicule is working with Skyhook Wireless, a firm that captures 
  Wi-Fi signal information and triangulates locations based on an 
  enormous and constantly updated database. (See "Loki Here," 
  2007-06-18, for details on how Skyhook collects data and produces 
  results.)

<http://db.tidbits.com/article/9017>

  Undercover operates in the background, and is triggered by a user 
  entering a special code on Orbicule's Web site. The next time the 
  background Undercover app on the missing Mac checks in with 
  Orbicule's servers, it switches into recovery mode where it captures 
  images via an iSight camera (if available) and logs network data, 
  transferring this information to Orbicule. Orbicule then works with 
  your local law enforcement to provide recovery data.

  Orbicule becomes the second computer-recovery software firm to work 
  with Skyhook Wireless; GadgetTrak's MacTrak ($59.95, one-time fee) 
  added this capability two months ago (see "Laptop Recovery Software 
  Uses Wi-Fi and Flickr," 2008-11-13).

<http://db.tidbits.com/article/9853>


Fun Stuff at Macworld 2009
--------------------------
  by TidBITS Staff <editors@tidbits.com>
  article link: <http://db.tidbits.com/article/10001>

  It's impossible to convey just how much fun can be had at Macworld 
  Expo, but darn it, we're going to try, with these brief snapshots of 
  clever events, cool demos, and neat people.


**Most Pervasive Tchotchke** -- The giveaways seemed pretty sparse at 
  Macworld Expo this year, but one freebie stood head and shoulders 
  above the rest, literally. Peachpit Press was giving away free bunny 
  ears to promote the Visual QuickStart Guide bunny logo. Wearers 
  could win iPhones and iTunes gift certificates. Although it was a 
  clever idea, even Peachpit's staff were amazed at how popular the 
  fuzzy pink ears turned out to be. They gave away over 700 pairs of 
  ears in the first few hours of the show, and ran out of a subsequent 
  300 pairs the next day. You could see bunny ears not only on the 
  show floor, but in restaurants surrounding Moscone. Interestingly, 
  Peachpit chose not to put their name on the ears, thus forcing 
  everyone who wanted a pair to ask where they'd come from. [JLC]

<http://www.peachpit.com/>
<http://www.tidbits.com/resources/2009-01/bunny_ears.jpg>


**Best Audience Participation** -- DriveSavers, the folks who can 
  disassemble crashed drives and often extract their vital data, had a 
  nifty demonstration where they drafted a passer-by to act as a "disk 
  doctor." I was walking by and the DriveSavers booth staffer had 
  equipped what appeared to be a regular attendee as a clean room 
  technician, and used the Socratic method to elicit responses as he 
  helped the "doctor" disassemble a sealed drive mechanism. A 
  microphone and speakers allowed observers to hear what dust spinning 
  on a drive does to the read/write heads as the specks bang into 
  them. Remember, we love what the DriveSavers folks do, but they'll 
  be the first to encourage you to back up instead, since their 
  services aren't cheap. [GF]

<http://www.drivesavers.com/>
<http://www.tidbits.com/resources/2009-01/drivesavers.jpg>


**Best CHOCK LOCK** -- The 100-foot-tall Craig Hockenberry, who 
  strides the floor of Macworld Expo like a colossus, is a very funny 
  man, as well as one of the principals of Iconfactory, most recently 
  known for the desktop and iPhone/iPod touch versions of Twitterrific 
  and Frenzic. Hockenberry, seen here crushing Bare Bones founder Rich 
  Siegel (himself 99 feet tall) into the show floor, has spread a 
  hilarious meme via Twitter about the CHOCK LOCK, a morphable 
  description of practically any behavior. [GF]

<http://iconfactory.com/>
<http://www.tidbits.com/resources/2009-01/chockenberry.jpg>
<http://twitter.com/chockenberry>


**Largest Digital Project** -- Artist Bert Monroy described his latest 
  project to me at the Peachpit Press party: It's a 25-foot-long 
  photo-realistic mural he's creating in Photoshop that's so large and 
  complicated he expects to spend another two and a half years working 
  on the project - and has already stretched the limits of Adobe's 
  Creative Suite products to the breaking point. Monroy's source file 
  is over 11.5 GB flattened, and his next steps will quadruple the 
  current file size. [GF]

<http://www.bertmonroy.com/fineart/text/fineart_damen.htm>


Top Mac Software at Macworld Expo 2009
--------------------------------------
  by TidBITS Staff <editors@tidbits.com>
  article link: <http://db.tidbits.com/article/10000>

  For us, it's often hard to sit through a product demo, given how 
  difficult it is to see the entire Macworld Expo show floor. But 
  that's a shame, since many companies give great demos, and it's a 
  good opportunity to learn what's cool about a piece software in a 
  way that you might not figure out on your own. Plus, it's a great 
  way to rest your feet from a long day on hard floors. Despite our 
  need to keep moving through the show, these applications still 
  managed to grab our attention.


**Most Talked-About Software** -- In the "What's cool at the show?" 
  category, more people told me I had to check out Cultured Code's 
  Things than any other product. Things isn't the first Getting Things 
  Done-inspired task organizer to hit the market, but its execution is 
  polished and intuitive, and doesn't try to do too much or to be too 
  slavish to the Getting Things Done model. Since different people 
  seek different ways to organize their lives, it's helpful that this 
  category of software offers a variety of programs and approaches. 
  Things, yet another entrant in the category, is next on my list. 
  Things 1.0 costs $49.95, is a 4.2 MB download, and also syncs with a 
  $9.99 iPhone/iPod touch companion. [JLC]

<http://culturedcode.com/things/>
<http://culturedcode.com/things/iphone/>


**Best Return from Being Knee-capped by Apple** -- When Apple 
  introduced iMovie '08 in August 2007, the revamped video editor 
  didn't support third-party plug-ins, a burgeoning market that had 
  grown up around previous versions of iMovie. Developers such as 
  GeeThree found their products suddenly outdated. The just-announced 
  iMovie '09 also does not support plug-ins, but GeeThree has now 
  brought its expertise in creating video effects to Final Cut Express 
  and Final Cut Pro. SlickFX Final Cut brings lots of its Slick iMovie 
  plug-ins to the more advanced video editors. More impressive is the 
  $75 SlickFX PhotoMotion, which makes creating Ken Burns-style 
  movements over still photos dramatically easier than building them 
  by hand using Final Cut's tools. [JLC]

<http://geethree.com/slickfx/>
<http://www.geethree.com/slickfx/photomotion.html>


**Brainiest Software** -- As I watched the enthusiastic demo at the 
  booth for TheBrain Technologies I sensed I was either seeing a 
  fabulous product or a reality distortion field. The demo was for 
  PersonalBrain, a "visual information manager" that enables users to 
  create "brains" that contain "thoughts" linked in parent/child 
  relationships in linear (or entirely non-linear) ways. These 
  thoughts can also include URLs and linked-in files. And, they can 
  enter the third dimension with tagging. If you have trouble 
  organizing ideas, projects, or to-dos because too many items need to 
  exist in too many categories, PersonalBrain may be just the product 
  for you. Three versions range in price from free to $249.95, 
  depending on the feature set.

<http://www.thebrain.com/>
<http://www.thebrain.com/#-111>

  I downloaded the 26 MB free demo version shortly after Macworld Expo 
  and while it's too soon to say if I love it, it is soon enough to 
  say that its free-wheeling non-linearity more than makes up for its 
  somewhat clunky, Windows-inspired interface. I've been mapping 
  projects and to-dos, and using the tagging for items like "Ask 
  Adam," "Maybe/Later," and "Monday." Apparently, I can also apply 
  PersonalBrain to Apple Mail - I've yet to find out how, exactly - 
  and an enterprise version of the software performs all these tasks 
  and more for entire companies. The brain boggles. [TJE]

<http://www.tidbits.com/resources/2009-01/PersonalBrain.png>


**Most Dynamic Photography Software** -- One of the hottest trends in 
  digital pictures is "high dynamic range" photography, in which you 
  combine multiple different exposures of the same scene into a single 
  image. The end result can more accurately reflect the colors and 
  lighting you saw at the time with your eyes, and HDR photos can be 
  startlingly beautiful works. While many tools can create HDR 
  photographs, including the venerable Adobe Photoshop, most require 
  the original photos be taken using a tripod for image alignment and 
  to produce the best results. Hydra 2.0, by Creaceed, is a combined 
  Aperture plug-in and stand-alone program that combines HDR with 
  impressive automatic-alignment and warping features to help you 
  create HDR photographs from handheld shots. Since I rarely bring a 
  full tripod on trips, Hydra increases the opportunities I have to 
  produce a great-looking HDR photo. [RM]

<http://creaceed.com/hydra/>


Top Mac Gear at Macworld Expo 2009
----------------------------------
  by TidBITS Staff <editors@tidbits.com>
  article link: <http://db.tidbits.com/article/9998>

  Evaluation software works well in this age of the Internet, but we 
  haven't yet figured out a way to download a free trial of a laptop 
  case or webcam. It's probably for the best - having a trial laptop 
  case expire (and disintegrate) after 30 days could be troublesome. 
  So until we have Star Trek-style replicators, Macworld Expo will 
  remain an excellent place to examine all sorts of peripherals and 
  accessories, even some that aren't yet available for sale.


**Greenest Black Cases** -- I'm always somewhat peeved when companies 
  - including Apple, with their current San Francisco billboards 
  crowing about the MacBook line - tout the environmental goodness of 
  buying some new bit of gear. Sure, it might be better than a 
  less-green competitor, but more environmental yet would be to avoid 
  buying something that requires new raw materials. Reduce, reuse, 
  recycle. 

  That's why I so appreciated the tough rubber laptop and iPhone cases 
  from Tread - not only do they consume little in the way of raw 
  materials, but their manufacture also actually removes waste 
  material from the environment (in this case, inner tubes from South 
  America, where they're still used for tires). Granted, the cases 
  have a chunky, almost sticky feel from the hefty rubber, but they 
  look well-padded and durable, as though they would shrug off the 
  occasional rain with aplomb. [ACE]

<http://www.tread.com/>


**Best Rethinking of the Webcam** -- Most Macs and Apple displays now 
  have an iSight video camera built in, so whenever I see a separate 
  webcam for the Mac, I always wonder what the point is. IPEVO, a 
  company I hadn't previously run into, was showing the $39.99 PoV USB 
  Camera, a pen-shaped webcam that's designed to show more than just 
  your face in front of the Mac. Indeed, IPEVO's Caroline Andreolle 
  puckishly claimed that the impetus for the PoV was the company's CEO 
  wanting to see his 90-pound bulldog on video while travelling, but 
  his 90-pound wife couldn't keep the dog from slobbering on the 
  laptop. 

<http://us.ipevo.com/products/pro_detail.php?id=12>
<http://us.ipevo.com/img/products/pov/pov_ov_c01.jpg>

  The company was also showing the Kaleido R7, a prototype of a 
  wireless digital picture frame with great industrial design and 
  connections to the Mac, to Flickr, and to RSS feeds. Keep an eye out 
  for it in a few months. [ACE]

<http://us.ipevo.com/>


**Standalone Laptop Battery Charging Returns** -- Once upon a time, 
  companies made standalone chargers for Apple laptop batteries. 
  Instead of swapping between batteries to charge them in the laptop, 
  you could plug your spare into one of these devices and replenish 
  the battery's power separately. For some reason (perhaps because 
  each laptop has its own shape) those chargers disappeared, leaving 
  travelers and other people who frequently use multiple batteries 
  without an easy way to charge their batteries simultaneously. 
  Fastmac's $79.95 U-Charge brings back that capability in an 
  ingenious way. Although Apple's batteries have changed shape over 
  the years, they all share the same connector, so the U-Charge is a 
  cable that plugs into just the pins on the battery. The charger also 
  features a row of LED lights to indicate a battery's current power 
  level. [JLC]

<http://fastmac.com/ucharge.php>


**Better BookEndz** -- BookEndz laptop docks have been around for a 
  long time, extending a row of plugs into the various USB, Ethernet, 
  and other ports along the laptop's sides and offering a set of 
  rear-mounted jacks into which you can leave your USB devices, 
  Ethernet cable, and monitor plugged. The idea is that it's easier to 
  attach and detach the laptop from the BookEndz dock than to handle 
  each cable individually. I tried the model designed for Apple's 
  previous white and black MacBook line, but it was a small device 
  that required somewhat finicky alignment with the MacBook's ports. 
  It ended up making the process more work than attaching a few 
  cables, especially since the BookEndz can't pass power through to 
  the dock due to Apple's stubborn reluctance to license the MagSafe 
  technology. 

<http://www.bookendzdocks.com/>
<http://www.bookendzdocks.com/63031558.jpg>

  That said, the prototype of the BookEndz dock for the current 
  aluminum MacBook impressed me. It features a platform on which the 
  MacBook sits, and although you must still attach the part that 
  contains the row of plugs manually, alignment is easier, and there's 
  a lever in back that disconnects it quickly. (It looks a lot like 
  the model for the 15-inch MacBook Pro.) Being a prototype, it had a 
  slightly odd collection of ports in back, including Mini 
  DisplayPort, DVI, and VGA, although I was told VGA might disappear 
  in the finished product for space reasons. It also multiplied the 
  MacBook's two USB ports to provide five USB ports on different sides 
  of the dock. Hopefully it will appear soon, since I'm trying to use 
  this MacBook as my only Mac, and fiddling with six cables every time 
  I take it off my desk is tiresome. [ACE]

<http://www.bookendzdocks.com/93427016.jpg>


**Project Your Best Image** -- Is the screen on your iPod or iPhone 
  too small to really enjoy watching video? Or, perhaps, do you aspire 
  to set up a functional drive-in theater for your Matchbox 
  collection? One recent technology trend is the "pico projector," a 
  handheld device that projects video onto any surface. Typically, 
  presentation projectors are large, heavy, expensive pieces of gear. 
  Microvision was showing off a prototype of its Show WX projector, 
  which measured barely larger than an iPhone but output impressive 
  video from an iPod nano. Using lasers, it auto-focuses the image up 
  to 100 inches wide. Microvision isn't yet selling the Show WX (which 
  is itself a code name), but the device is expected to cost between 
  $400 and $500 when it's released. [JLC]

<http://www.microvision.com/showwx/>


**Custom Manufacturing Comes of Age** -- The fragmentation of popular 
  culture continues apace, and the latest example I noticed is the 
  customization of durable goods. Sure, we're used to being able to 
  choose from among numerous colors and styles when it comes to things 
  like iPod cases, but Brenthaven and iFrogz have taken customization 
  to a new level. 

  Brenthaven's $129.95 Switch MB messenger bag features a flippable 
  flap for which you can choose front and back designs from a 
  selection on Brenthaven's Web site. At the show, they had artists 
  creating unique designs that could be ordered and, after a quick 
  pass through an industrial-looking sewing machine, picked up later. 

<http://www.brenthaven.com/cyc-create-your-flap.html>

  iFrogz couldn't do on-the-spot customization, but they were showing 
  how customers could choose different colors, finishes, and designs 
  for the five major pieces of their line of horribly named 
  EarPollution headphones. As much as the name bugs me (oh, I know, 
  it's ironic and hip), the custom headphones looked good - 
  unfortunately, I couldn't test the sound well on the show floor.

<http://ifrogz.com/earpollution/>

  Custom manufacturing isn't just an indulgence, since it enables 
  companies to avoid guessing what customers might like when 
  determining inventory levels. That's good business sense, and, if it 
  eliminates large orders for misconceived styles, also a nice way to 
  avoid dumping unnecessary waste into the world. [ACE]


Top iPhone and iPod Gear at Macworld Expo 2009
----------------------------------------------
  by TidBITS Staff <editors@tidbits.com>
  article link: <http://db.tidbits.com/article/9999>

  Macworld may have Mac in its name, but it had the iPhone and iPod in 
  its tap shoes, as Apple's handheld devices provided much of the 
  energy at the show. Apps and gear for the iPhone and iPod ranged 
  from inventive and extraordinary to mundane, but it was clear that 
  at its best the iPhone has become an extension of your Mac, 
  contextualizing and enhancing the environment around you. The iPhone 
  has also become a recorder, keeping track of where you were and what 
  you did, so that you can keep that data handy, share it with others, 
  or send it back to your Mac later. Of course, the show was also a 
  great place to see the latest accessories that make using an iPhone 
  or iPod just a little bit nicer.


**Ocarina Over the Top** -- The folks working the Smule booth were 
  having a hoot of a time demoing the $0.99 Ocarina, which was easily 
  the most out-of-the-box iPhone app at Macworld Expo. Ocarina lets 
  you, well, play the ocarina on your iPhone. You simply blow into the 
  microphone while touching the appropriate buttons on the screen, and 
  ethereal flute sounds come out. 

<http://ocarina.smule.com/>
<http://en.wikipedia.org/wiki/Ocarina>

  But wait, that's not all! Your Ocarina tune can also go up to the 
  Internet cloud and from there other people can listen to (and 
  "heart") it. And, you can email tunes to people. Conversely, you can 
  view a map of the world within Ocarina, tap that map, see where in 
  the world other people are playing Ocarina, and then tap to listen. 
  [TJE]


**Best On-the-Spot Connection** -- While wandering the show floor, I 
  ran into Alan Oppenheimer of Open Door Networks, who was showing off 
  his latest iPhone application for exchanging virtual business cards. 
  MyCard is one of the better business-card exchange tools I've seen. 
  Rather than having to connect over the same wireless network, two 
  people can quickly and easily exchange cards even over AT&T's cell 
  data network. All you do is download the application (free for now), 
  select your default card, and either "beam" it or email it to 
  another user. When you hit the "Beam myCard" button you're given a 
  code you exchange with the other user, who taps the receive button 
  on their end and enters the code. For non-iPhone users you have the 
  option of just emailing them a standard vCard file, which nearly any 
  contact application can import. 

<http://www.opendoor.com/>
<http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=301223661&mt=8>

  As you would expect from a tool made by a company that started in 
  security, the application uses encrypted connections for beaming and 
  lets you select which contact fields you want to share. I was able 
  to download and install the application in less than a minute on the 
  show floor, and Alan and I would have exchanged cards if a few 
  thousand iPhone users hadn't plugged up the network before I could 
  finish my beam. MyCard is small enough to download, and fast enough 
  to configure, that it takes just a minute in the real world to swap 
  contact information, even if neither person has yet installed it. 
  [RM]


**Charge without that Syncing Feeling** -- This being my first trip 
  with an iPhone, I was struck by how irritated I became with iTunes's 
  automatic launching and syncing when I plugged the iPhone into my 
  MacBook for some juice at the end of a very long day when all I 
  wanted to do was fall into bed. "Just charge, dammit!" I'd swear, 
  albeit quietly, so as not to disturb Tonya, who had already 
  collapsed from exhaustion. 

  I'm thus eagerly anticipating the forthcoming Tune Blocker from 
  Matias, a USB cable for charging and syncing an iPod or iPhone that 
  includes a little switch that lets you choose whether your connected 
  device will charge and sync, or just charge. When I questioned Vesna 
  Vojnic of Matias about the package's "The safest way to charge & 
  sync" claim, she gave me an embarrassed smile and admitted it was 
  "just marketing." 

<http://matias.ca/tuneblocker/>

  But I think she demurs too much - I may succumb to inadvisable 
  actions when faced with an automatic sync that's keeping me from my 
  bed after midnight. Look for it in a few months for $24.95 or 
  $29.95, depending on cable length. [ACE]


**Just in Case** -- If you wanted to find the perfect case or holder 
  for your iPhone or iPod, Macworld Expo offered about 7 million 
  choices, and there were more practical options than ever before. One 
  of my favorite entries here was ProClip's car mounts. These mounts 
  are particular to your handheld model and car, and support the 
  iPhone (or other device, like a Blackberry or GPS) from the grill 
  vents or the dash. 

<http://www.proclipusa.com/vehiclemounts/vehiclemounts.aspx>

  Another attachment product that I liked was the $14.95 Hangman from 
  Neat Products. It helps you avoid carrying an iPhone in your hands 
  or fumbling for it in a bag. It attaches into the dock connector 
  port on an iPhone or iPod, lets you wrap up any attached headphone 
  cord, and clips onto a belt loop or necklace. Jim Rea of ProVUE 
  Development enthused about the Hangman, telling me that he has two 
  of them with different sets of cables for wearing his iPhone on a 
  lanyard.

<http://www.neatproducts.com/>

  For attractive, non-bulky protection and personalization, I liked 
  GelaSkins, which cover the back of an iPhone, iPod, or laptop with 
  an artist-designed image and provide a custom wallpaper for the 
  screen to match (prices vary by device). They also sell the 
  GelaScreen clear protector for the screen. [TJE]

<http://www.gelaskins.com/>


**Passive Aggressive iPhone Speakers** -- The iPhone and 
  second-generation iPod touch offer - I won't say "boast" - external 
  speakers, but they're pretty weak. There's no shame in that, and 
  Apple doesn't tout them as being appropriate for more than 
  speakerphone calls and listening to YouTube videos. But if you want 
  to increase sound output by up to 10 decibels without YAWW (Yet 
  Another Wall Wart), I saw three devices that qualify.

  The SoundClip ($7.95) from Ten One Design is a tiny bit of plastic 
  that snaps onto the dock connector and boosts sound largely by 
  routing it perpendicularly to the iPhone, rather than out the bottom 
  edge. 

<http://www.tenonedesign.com/soundclip.php>

  Griffin Technology's AirCurve (19.95) is a stylish piece of clear 
  plastic on which the iPhone sits and that increases volume by 
  sending the sound waves through carefully constructed spiral 
  channels. 

<http://www.griffintechnology.com/products/aircurve>
<http://www.griffintechnology.com/images/assets/headers/0000/3500/aircurve_1.jpg>

  Lastly, the ungainly AmpLi-Phone ($29.95) looks a bit like an 
  old-time loudspeaker, but also provides a decibel lift. 

<http://www.ampli-phone.com/>

  I was able to test only the AirCurve in a quiet room, and it 
  performed adequately. Just don't expect it to sound like a real 
  external speaker. If you're interested in one of these, I notice 
  that Rik Myslewski has compared the three in more detail at The 
  Register. [ACE]

<http://www.theregister.co.uk/2009/01/09/passive_amplification/>


**Cutest Speakers** -- There were oodles of real speakers at Macworld 
  Expo as well, but the ones that caught my eye as I walked by were 
  the Tweakers from Grandmax ($39.95). Powered via a rechargeable 
  battery, they snapped apart to provide left and right speakers; the 
  battery can be recharged via USB. The sound seemed good, considering 
  their size, and I liked the industrial design that gave them a sleek 
  profile in your laptop bag while still concealing not just the 
  speaker innards and battery, but also retractable USB and headphone 
  cables. [ACE]

<http://grandmax.com/store/tweakers-c-6.html>
<http://grandmax.com/store/images/large/R1_RD_1_LRG.jpg>


**I Like Mikey** -- The clever designers and engineers at Blue 
  Microphones who came up with the Snowball microphone and its smaller 
  sibling, the portable Snowflake (which I far prefer to my MacBook's 
  internal speaker for iChat and Skype audio) have now created a new 
  microphone for the iPod. Dubbed Mikey, the hinged mic snaps onto the 
  dock connector and lets you prop your iPod on a table for recording 
  interviews or lectures. Three settings control its sensitivity, 
  depending on how far away from the source you are. 

<http://www.bluemic.com/products/mikey>

  Mikey isn't out yet, but I'm looking forward to trying it when it 
  does arrive in a few months. Although it worked with my iPhone in 
  testing, the Blue Microphones folks are working out some kinks in 
  getting the iPhone to recognize it properly; until then they don't 
  seem to be claiming iPhone compatibility. [ACE]


**Sweatiest iPhone App** -- I spend a fair amount of time riding a 
  bicycle, but I can honestly say it's not something I've ever done in 
  the middle of a conference expo floor. That's exactly what I saw at 
  the MapMyRide/SMHeart Link booth that featured a "spinner" showing 
  off the latest iPhone fitness application. iSpinning uses a small 
  hardware adapter attached to your iPhone to connect with standard 
  wireless fitness sensors, such as the Polar series, and monitor your 
  heart rate, speed, and other statistics. During a training session 
  it presents you with a dashboard of your workout, including heart 
  rate, calories burned, speed, distance, and power so you know 
  _exactly_ how out of shape you are.

<http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewArtist?id=291997778>

  For those of us who like to bike outside the confines of the gym, we 
  can always use iMapMyRide (or a similar application, like Trailguru) 
  to track our workouts with the GPS in the iPhone for full maps and 
  workout summaries (minus the heart rate monitor). Be aware that the 
  iPhone must be on and running the iMapMyRide app the entire time, so 
  you have only a couple of hours of battery life. The company is 
  working on a handlebar mount with an integrated battery for longer 
  rides. [RM]

<http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=292223170&mt=8>
<http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=289333140&mt=8>


**Making iPhones Social in the Real World?** -- I worried that all 
  these iPhone apps would cause people to disappear into their tiny 
  handhelds, emerging only for food and bathroom breaks. For example, 
  the ECOcal iPhone app, which is meant to show a calendar not as a 
  series of like-sized squares but instead as a more flowing sense of 
  time moving through the seasons in nature, had a daytime view that 
  removed me from reality and from socializing with others by drawing 
  me into the display. However, its nighttime view seemed likely to 
  provide useful context to the outside world, with its information 
  about constellations overhead (in the northern hemisphere). 

<http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=298862417&mt=8>

  I saw a great many iPhones being used at the show and for the most 
  part people seemed to know how to use (or refrain from using) the 
  iPhone while being sociable. Google enhanced the iPhone craze and 
  iPhone-related sociability even more with a much-appreciated iPhone 
  charging station. At this station, a dozen or so iPhones could be 
  charged at once, giving power-hungry geeks another excuse to stand 
  around and chat. [TJE]


Thoughts on the Past and Future of Macworld Expo
------------------------------------------------
  by Adam C. Engst <ace@tidbits.com>
  article link: <http://db.tidbits.com/article/9993>

  At Macworld Expo, the usual query upon meeting an acquaintance is, 
  "So what have you seen that's cool?" This year, I didn't receive 
  that question until late on the final day. Instead, the constant 
  inquiry ran along the lines of, "Do you think there will be a 
  Macworld Expo next year, now that Apple is pulling out?" For the 
  record: Yes, I do. However, it's not guaranteed, since there's no 
  way to predict what additional abuses could be heaped upon the 
  beleaguered show organizers in the next 12 months. But Paul Kent of 
  IDG World Expo certainly plans to put Macworld Expo on in 2010 in 
  San Francisco. You can even register to attend for free now, and if 
  Paul and his team can make next year's show a success, Macworld Expo 
  will continue beyond that date.

<http://www.macworldexpo.com/2010registration>


**Walking the Floor** -- But while Apple's decision to pull out of 
  Macworld Expo after this year dominated conversation, it didn't cast 
  a significant pall over the show floor or the sessions. Attendance 
  was somewhat down from last year (final numbers won't be available 
  for a few weeks), but that's almost certainly due to overall 
  economic conditions. Plus, had Apple's announcements been as 
  compelling as in previous years, it's possible that more local 
  residents would have been drawn in for a day, as I'm sure happened 
  two years ago with the introduction of the iPhone or last year with 
  the MacBook Air. 

  Speaking of Apple's announcements, the uncluttered layout of Apple's 
  booth confirmed for me the rumblings I'd heard that Apple had 
  planned to make more-significant hardware announcements but was 
  forced to pull them because they weren't ready for prime time. To 
  put it another way, although Apple doesn't mind showing a product 
  that won't ship for a month, Steve Jobs dislikes promising ship 
  dates that he isn't certain Apple can meet. And with a number of 
  recent releases (MobileMe being the most notable) requiring a 
  several updates to reach Apple's usual level of quality, I can't 
  blame him.

  Despite the open space in Apple's booth that seemed designed to hold 
  another row of tables displaying shiny new Mac models, most of the 
  floor space in both the North and South halls of Moscone Center was 
  occupied. The South hall featured more of the larger exhibitors, 
  with the North hall picking up smaller, less well-known companies 
  and a few oddities, like Acura (they were showing a really large, 
  car-shaped iPod case). The aisles were often full, though crowds 
  thinned out significantly toward the end of each day.

  Plus, with the exception of the long-standing Netter's Dinner, whose 
  attendance was reduced by many regulars being unable to attend the 
  show at all, the parties we attended were packed, and there were 
  often three or four competing events each night. Since it's 
  devilishly difficult to calculate the marketing win from throwing a 
  party, the fact that there were so many says to me that Mac 
  companies are still feeling optimistic about the state of the 
  market.


**Future of Macworld** -- So if it was a generally successful show, 
  despite no major announcements from Apple, is the doom and gloom 
  about Macworld Expo's future warranted? Forced change is always 
  scary, without a doubt, and Macworld will have to change to survive. 
  Macworld received a pardon from the fate that eliminated many other 
  large trade shows over the past decade, thanks largely to Apple's 
  resurgence over that time (though it's safe to say that Apple also 
  needed, or at least benefited from, Macworld's audience of press, 
  developers, and influencers even in recent years). But now there's 
  no avoiding reality, and Macworld will have to adjust not just to 
  the loss of Apple as a primary exhibitor, but also to all the 
  changes that have felled other trade shows. The most notable of 
  these changes is the use of the Internet to replace much of the 
  information exchange that was previously possible only at shows. So 
  where should IDG turn next?

  IDG has a number of constituencies - attendees, exhibitors, press, 
  speakers, and, until now, Apple. While all the constituencies are 
  important to the health of the show, only Apple had the power to 
  affect the show ahead of time. But it's entirely unclear that what's 
  good for Apple (or at least what Apple wanted) is good for the other 
  constituencies. For instance, sources tell me that Apple dictated 
  certain terms that, for instance, prevented IDG from collecting a 
  set of exhibitors into a Gaming or iPhone section of the show floor, 
  which might have benefited those companies.

  Exhibitors pay the steep price for booth space (and all the 
  associated booth and staffing requirements) largely because of the 
  marketing opportunities (press coverage, distributor meetings, 
  pre-sales questions, and support for existing customers) that result 
  from exhibiting - direct sales to attendees seldom do more than 
  defray costs. For Macworld to succeed as a trade show (as opposed to 
  a session-based conference), IDG will need to make sure that 
  exhibiting provides sufficient value for the money. 

  (This is especially true in light of the recent news from the 
  Consumer Electronics Association that there will be a new Apple 
  section at CES 2010. Macworld Expo will now have to vie for 
  exhibitors lured by the potential of a broader tech audience 
  populated largely by dealers and press; it's not user-focused.)

<http://news.cnet.com/8301-13579_3-10139861-37.html>

  For many years, speaking at Macworld was largely a donation of 
  knowledge back to the community, since the only benefit speakers 
  received for their efforts was a reputation boost from appearing in 
  the conference program. But in recent years, IDG has done a good job 
  of making speakers feel appreciated. The comfortable speaker room 
  always has food laid out, keynote access is provided, and in the 
  last few years, IDG has worked with select exhibitors to provide 
  swag bags full of software and accessories that make the effort of 
  preparing a talk downright palatable. I don't see a need for much 
  new here.

  When it comes to press, IDG's role has historically been to provide 
  media badges, keynote access, and a media room where journalists can 
  work. But what the press really wants from Macworld is news, and 
  Apple won't be providing that in a keynote, so IDG will need to step 
  into the breach.

  And attendees? Individuals attend Macworld for a variety of reasons, 
  ranging from professional development to simple curiosity about the 
  state of the Mac industry, but the main thing to remember is that 
  unless you live near San Francisco, the requisite airfare and hotel 
  expenses add up quickly. So, again, IDG will need to focus on 
  features that provide sufficient value, such as sessions, without 
  making people feel as though they're paying for every little thing. 

  There's actually another constituency that's seldom recognized: 
  industry executives. Whether it's a distributor scouting the show 
  for new products to carry, a publisher meeting with potential 
  authors, a Web site seeking advertisers, or just executives getting 
  together to discuss how their companies can do business, there's a 
  lot that happens behind the scenes at Macworld.

  Some suggestions then, and if you have more, IDG has a 2010 
  Suggestion Box on the Macworld Expo site:

<http://www.macworldexpo.com/>

* IDG could coordinate with exhibitors ahead of time to schedule new 
  product releases for the show - the keynote benefit might not be 
  sufficient for Apple, but no one else can hold their own press 
  events and expect coverage. Imagine a keynote featuring 10 
  completely new products from around the Mac industry. Exhibitors 
  would submit new products to be considered and agree that nothing 
  could be announced until that keynote. Then IDG would select the 
  best products and a moderator like David Pogue could count down to 
  the top choice, with each winner getting a 10 minute demo slot. 
  Products not selected for the top 10 could still get a booth sign 
  and appear in a list on the Macworld Expo Web site to help 
  journalists zero in on what's new.

* Technically savvy attendees often appreciate finding an equivalently 
  technical person at an exhibitor's booth. IDG might facilitate that 
  process by giving each exhibitor a few "Genius" badges to be worn by 
  their most knowledgeable staffers.

* Exhibitors are certainly happy to talk with attendees, but there's 
  no way currently for companies to indicate other interests, such as 
  meeting potential distributors, integrating their product with 
  others, and so on. I can't quite envision how this would work, but 
  I'd encourage IDG to think about ways of facilitating the business 
  that already takes place via informal methods at the show. It might 
  be as simple as having business-oriented meetings the Monday before 
  the show floor opens to accompany the user sessions that day.

* It might be worthwhile to have an executive lounge, much like the 
  speaker room and media room, that would be designed to facilitate 
  the kind of business meetings that are often difficult to hold 
  during the hustle-bustle of the show floor or after hours at 
  parties. One pass could be given to each exhibitor, and companies 
  who weren't exhibiting could pay extra for a pass.

* It's often too difficult, especially for smaller companies, to sell 
  their products at the show. At the same time, there always used to 
  be great deals at the show (that's less true now), and attendees 
  would often come to the show ready to purchase. If IDG could make 
  transactions easier and encourage exhibitors to offer deals, 
  everyone would win. I could imagine a system that would take data 
  scanned from an attendee's badge bar code and create a proposed 
  transaction. The attendee would later log into the Macworld Expo Web 
  site, enter credit card information, and approve the transaction. 
  Even better, larger physical objects could be shipped directly to 
  the attendee's office or home, eliminating the need to schlep stuff 
  around during the show.

  To be clear, TidBITS Publishing has no direct interest in whether 
  Macworld Expo succeeds or fails - it costs us several thousand 
  dollars each year to attend, between airplane tickets, hotel rooms, 
  and food, and we don't reap any direct payment for our efforts at 
  the show. 

  However, as a place to gather information for publication, touch 
  base with our far-flung authors and editors, meet with potential 
  sponsors, cement relationships with industry acquaintances with whom 
  we do business, and generally open our minds to new products and 
  ideas, Macworld Expo is utterly worthwhile. Between 5 PM and 10 PM 
  on Tuesday night at the show, I had more business development 
  conversations than in the previous 3 months. And at a meeting the 
  next day, a chance comment was made that may generate twice what we 
  spent on attending the show, with no additional work whatsoever. All 
  this - and there was more - might have happened otherwise, but it 
  certainly wouldn't have happened so quickly.

  Put it this way: Macworld is but a pebble thrown in the Macintosh 
  pond each year, but its ripples spread far and wide.


$$

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