TidBITS#1103/14-Nov-2011
========================
  Issue link: <http://tidbits.com/issue/1103>


  It’s the week of small but important updates from Apple. Adam looks at
  iOS 5.0.1, which aims — only somewhat successfully — to address
  battery life problems created in iOS 5, and he also covers the release
  of iTunes 10.5.1 and the squirrelly iTunes Match, along with a
  firmware update to 802.11n AirPort base stations that is proving
  troublesome for some users. Jeff Carlson joins in with a look at the
  2.0 version of the Apple Store iOS app, which lets U.S. users pay for
  products without interacting with a salesperson. In other news, Adam
  looks at Adobe’s halting of development of Flash for mobile platforms,
  Glenn Fleishman walks us through a recalcitrant upgrade to Lion, and
  guest contributor Dennis Wurster explains how Square makes it possible
  for anyone to take credit cards for large and small payments alike.
  Notable software releases this week include Postbox 3, DEVONthink
  Personal, Pro, and Pro Office 2.3.1, Java for Mac OS X 10.7 Update 1
  and Java for Mac OS X 10.6 Update 6, Digital Camera RAW Compatibility
  Update 3.9, and MacBook Pro SMC Firmware Update 1.5. Lastly, we’re
  taking next week’s email issue off for the Thanksgiving holiday in the
  United States; look for our next issue on 28 November 2011!

Articles
    No TidBITS Issue on 21 November 2011
    iTunes 10.5.1 Unveils iTunes Match
    Firmware Update for Apple’s 802.11n Base Stations
    iOS 5.0.1 Aims to Address Battery Issues
    Apple Store App 2.0 Introduces EasyPay, In-Store Pickup
    Adobe Halts Development on Mobile Flash
    DealBITS Winner: Tom Bihn Cadet
    Lion Struggles but Finally Submits to Install
    Square Provides Easy Alternative to Cash and Checks
    TidBITS Watchlist: Notable Software Updates for 14 November 2011


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No TidBITS Issue on 21 November 2011
------------------------------------
  by Jeff Carlson <jeffc@tidbits.com>
  article link: <http://tidbits.com/e/12634>

  Next week is the Thanksgiving holiday in the United States, so we 
  won’t be publishing an email issue on 21 November 2011 as we get 
  ready for family and food. A number of us will again be consulting 
  the handy worksheets from our own Joe Kissell’s “Take Control of 
  Thanksgiving Dinner” ebook for our dinner preparations — no one 
  lays out what needs to be done better or more clearly than Joe.

<http://www.takecontrolbooks.com/thanksgiving?pt=TB1103>

  Although the weekly email edition of TidBITS won’t appear next 
  Monday, we’ll no doubt continue to write and post articles to the 
  TidBITS Web site. To keep up with everything we’re writing, you 
  can check back at our site, use the free TidBITS News iOS app, or 
  subscribe to our RSS feed, Twitter stream, or Facebook page. And 
  look for the next email issue on 28 November 2011!

<http://tidbits.com/>
<http://itunes.apple.com/us/app/tidbits-news/id348629441?mt=8>
<http://tidbits.com/feeds/tidbits.rss>
<http://twitter.com/TidBITS>
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iTunes 10.5.1 Unveils iTunes Match
----------------------------------
  by Adam C. Engst <ace@tidbits.com>
  article link: <http://tidbits.com/e/12632>
  3 comments

  Apple has released iTunes 10.5.1, which finally unveils the overdue 
  iTunes Match (see “iCloud Rolls In, Extended Forecast Calls for 
  Disruption,” 6 June 2011). The iTunes Match service, which costs 
  $24.99 per year and is currently available only to U.S. customers, 
  enables you to store your entire music library in the cloud and then 
  play it from any of your computers or iOS devices.

<http://www.apple.com/icloud/features/>
<http://tidbits.com/article/12232>

  What sets iTunes Match apart from services like Amazon Cloud Player 
  (see “Amazon Puts Your Music in the Cloud,” 2 April 2011) and 
  the limited-access Music Beta by Google is that iTunes Match 
  doesn’t require you to upload all your music. Instead, iTunes 
  Match scans your iTunes library and uploads only those of your songs 
  that it cannot match with songs in the iTunes Store. For tracks that 
  do match, iTunes Match simply connects them with Apple’s copies 
  instead of uploading, saving you vast amounts of time and bandwidth 
  during setup, and saving Apple vast amounts of storage space that 
  would otherwise be wasted on millions of duplicate copies of “Sgt. 
  Pepper’s Lonely Hearts Club Band.”

<http://www.amazon.com/b/?ie=UTF8&node=2658409011>
<http://tidbits.com/article/12083>
<http://music.google.com/about/>

  The other big advantage of iTunes Match is that matched tracks are 
  provided to you at 256 Kbps AAC, in a DRM-free format. If you ripped 
  much of your music from CD many years ago, it may be in 128 Kbps MP3 
  format or worse, so the iTunes Match versions of the songs may be of 
  noticeably higher sound quality. Assuming that you’ll be able to 
  keep these higher quality versions even if you allow your iTunes 
  Match subscription to lapse in a year, $25 isn’t a bad price to 
  pay for not having to re-rip numerous old CDs into modern encoding 
  formats.

  Once your library is either matched or uploaded, you can stream your 
  music to your iTunes-authorized Macs running iTunes 10.5.1 or to 
  your iOS devices running iOS 5.0.1. (On an iOS device, just turn on 
  Settings > Music > iTunes Match.) iTunes 10.5.1 itself requires only 
  Mac OS X 10.5 Leopard or later on a PowerPC- or Intel-based Mac, 
  making it significantly more backwards-compatible than iCloud, which 
  is available only for 10.7.2 Lion. iTunes 10.5.1 also runs on 
  Windows XP SP2, Windows Vista, and Windows 7, which could be welcome 
  for accessing your music library at work.

  There are some caveats. First, if you have more than 25,000 songs in 
  your iTunes library that were not purchased from the iTunes Store, 
  iTunes Match won’t let you sign up at all (presumably you can fool 
  it by creating a slimmed-down library). Second, iTunes Match won’t 
  upload songs that are over 200 MB in size or that are encoded as AAC 
  or MP3 with a bit rate lower than 96 Kbps. Third, songs in ALAC, 
  WAV, or AIFF formats will be transcoded to temporary AAC 256 Kbps 
  files before being uploaded, but the originals will remain 
  untouched. All other unmatched content will be uploaded as is. 
  Fourth and finally, DRM-shackled songs purchased outside the U.S. 
  iTunes Store will not be matched or uploaded.

<http://support.apple.com/kb/HT4914>

  iTunes 10.5.1 is a 102 MB download; it’s not yet appearing in 
  Software Update for me, and the Download link on its Apple Support 
  Downloads page is currently incorrect. However, you can download it 
  from the iTunes Download page, and it will undoubtedly appear in 
  Software Update shortly.

<http://support.apple.com/kb/DL1426>
<http://www.apple.com/itunes/download/>


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Firmware Update for Apple’s 802.11n Base Stations
-------------------------------------------------
  by Adam C. Engst <ace@tidbits.com>
  article link: <http://tidbits.com/e/12628>
  23 comments

  Apple has released AirPort Base Station and Time Capsule Firmware 
  Update 7.6, which fixes only three problems for the 802.11n-based 
  AirPort Extreme, AirPort Express, and Time Capsule. Nevertheless, it 
  proved to be a bit more interesting than I initially anticipated. 
  Apple says that the update fixes:

<http://support.apple.com/kb/DL1471>

* An issue with performance on overlapping wireless networks

* An issue with AirPlay audio streaming

* An issue with configuring multiple entries for DNS servers

  I can’t say that I’ve run into any of these specifically, though 
  I’ve certainly experienced problems with AirPlay in the past, and 
  AirPort Utility said that my AirPort Express was reporting problems 
  once the firmware update appeared. Even though my AirPort Extreme 
  also needed the firmware update, its issues apparently weren’t 
  considered serious enough for it to label them as problems. Updating 
  was simply a matter of running AirPort Utility, selecting my AirPort 
  Express on the left, and then clicking the Update Firmware button 
  and waiting for it to download, install, and restart.

<http://tidbits.com/resources/2011-11/AirPort-Utility-Mac.png>

  What I found more interesting was that Apple’s iOS version of 
  AirPort Utility provides just as good an experience, and a more 
  attractive one. I tapped the AirPort Extreme icon in the diagram, 
  and then tapped Version > Download and Install to update my AirPort 
  Extreme too.

<http://itunes.apple.com/us/app/airport-utility/id427276530?mt=8>
<http://tidbits.com/resources/2011-11/AirPort-Utility-iPhone.png>

  Notably missing from this update is iCloud support for remote access 
  to files on AirPort disks and Time Capsules via Back to My Mac, 
  which worked (and presumably still does) via MobileMe. AirPort 
  Utility on the Mac, which hasn’t been updated recently, still has 
  a MobileMe pane under the Advanced preferences, and no similar 
  controls exist at all in the iOS version of AirPort Utility.

  Somewhat surprisingly, given how smoothly my upgrades went, a number 
  of commenters on the TidBITS site have reported problems with the 
  firmware update. In most cases, the updated base station fails to 
  appear in AirPort Utility after the update. Solutions range from 
  cycling the base station’s power all the way to needing to perform 
  a factory reset, after which the base station must be reconfigured 
  from scratch. Because of this, it would be prudent to run AirPort 
  Utility on the Mac, and choose File > Export Configuration File. 
  Then, if something goes wrong and you need to reset the base 
  station, you can use File > Import Configuration File to return it 
  to its previous configuration set (this doesn’t change the 
  firmware, just the settings). 


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iOS 5.0.1 Aims to Address Battery Issues
----------------------------------------
  by Adam C. Engst <ace@tidbits.com>
  article link: <http://tidbits.com/e/12623>
  3 comments

  Apple has released iOS 5.0.1 for all iOS 5-compatible devices, 
  including both the iPad and iPad 2, the iPhone 3GS and later, and 
  the 3rd and 4th generation iPod touch. It reportedly fixes bugs that 
  reduced battery life, adds multitasking gestures to the original 
  iPad, resolves bugs with Documents in the Cloud, and learns how to 
  understand Australian accents better when taking dictation. 

<http://support.apple.com/kb/DL1472>

  As usual, the iOS update is available via iTunes, where you’ll be 
  getting the entire restore image (an 829.1 MB file for my iPhone 4), 
  presumably to make restoring a wiped device easier. In a first, 
  however, iOS 5.0.1 is also available via an over-the-air update. In 
  that case, the iOS device downloads only a delta update, which is 
  much smaller: only 39.2 MB for my iPad.

  To perform an over-the-air update, open the Settings app, then tap 
  General > Software Update > Download and Install. (Software Update 
  is the second item under About; the General settings list is getting 
  lengthy.) Despite the small size of the download, iOS requires some 
  breathing room to install. As you can see in the screenshot, it’s 
  telling me that I need at least 433 MB available.

<http://tidbits.com/resources/2011-11/Software_Update.png>

  This presents an interesting problem — how do you manage free 
  space on an iPad that you’re not connecting to iTunes? (I could 
  always go in and change what syncs via iTunes, but the desktop 
  software is no longer required.) Here’s the trick. Tap Settings > 
  General > Usage, which displays apps sorted by size, including both 
  the app itself and its data. You can tap an app to see the 
  difference between the app and its data; you can also delete the app 
  wholesale from this point. Removing data requires going into 
  individual apps, but you can get some sense of which apps are 
  storing large files here too — CloudReaders and GoodReader just 
  have test PDFs in them on my iPad.

<http://tidbits.com/resources/2011-11/Storage.png>

  After I cleared enough space, the download took only about 2 
  minutes, and then about 5 minutes to prepare, after which the 
  installer warned me it was going to install. Then, although I had 
  cleared enough space by removing PDFs, it was still concerned, 
  telling me that my storage space was almost full. I opted not to 
  address that any further, after which it verified the update, 
  installed it, and restarted the iPad. These last two steps weren’t 
  quick, drawing a fill bar for another 10 minutes or so. The whole 
  process took about 20 minutes on my original iPad.

  Educator and developer Frasier Speirs has some additional thoughts 
  about the utility of over-the-air updates. He thinks they will make 
  it much easier to keep classroom iOS devices up to date, since all 
  the devices can be updated at once, rather than one at a time via 
  iTunes. (Of course, installing updates is only one aspect of the 
  overall topic of mobile device management, and a number of vendors 
  are offering solutions that are appropriate even for small 
  businesses; if you’re interested in learning more, check out the 
  one-day MacTech InDepth seminar on mobile device management coming 
  up in San Francisco on 7 December 2011.)

<http://speirs.org/blog/2011/11/10/over-the-air-updating-of-ios-5.html>
<http://www.mactech.com/indepth/mdm/about>

  In terms of what iOS 5.0.1 actually changes, the most notable fixes 
  address bugs that were causing reduced battery life. We hadn’t 
  seen problems with Tonya’s iPhone 4S or my iPhone 4, or with any 
  of our iPads, but many other people had significant trouble. It’s 
  too soon to know if iOS 5.0.1’s fixes will allow all affected 
  devices to enjoy full battery life again, but we can always hope. 
  Some people continue to have problems; The Loop has passed on a 
  statement from Apple admitting that they haven’t resolved the 
  issue entirely.

<http://www.loopinsight.com/2011/11/11/apple-still-investigating-ios-5-battery-issues/>

  For owners of the original iPad, iOS 5.0.1 adds multitasking 
  gestures — you can now use four or five fingers to pinch to return 
  to the Home screen (instead of pressing the Home button), swipe up 
  to reveal the multitasking bar (instead of pressing the Home button 
  twice), or, most usefully, swipe left or right to move between apps, 
  in the order they appear on the multitasking bar. These gestures, 
  which must be turned on in Settings > General > Multitasking 
  Gestures, were available to both the iPad and iPad 2 during the 
  betas of iOS 5, but strangely disappeared from the original iPad 
  when iOS 5 was released. 

  The remaining two items called out by Apple in the release notes 
  include bug fixes for Documents in the Cloud and improved voice 
  recognition for Australian users using dictation. Presumably, Apple 
  hadn’t taken into account that Australians have great accents.

  There are also a number of security-related fixes, only one of which 
  really affected users. It turned out that someone could access the 
  last app used before a Smart Cover-equipped iPad 2 was 
  screen-locked; the trick involved holding down the power button 
  until the slider to power off the iPad appears, closing the Smart 
  Cover, opening the Smart Cover, and tapping Cancel. The workaround 
  was easy — all you had to do was turn off Settings > General > 
  iPad Cover Lock/Unlock — but presumably it’s no longer an issue.

<http://support.apple.com/kb/HT5052>


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Apple Store App 2.0 Introduces EasyPay, In-Store Pickup
-------------------------------------------------------
  by Jeff Carlson <jeffc@tidbits.com>
  article link: <http://tidbits.com/e/12620>
  4 comments

  Whenever I go into an Apple retail store, I’m surprised at how 
  busy it is, day or night, and also how many Apple employees are 
  working the floor. Even with a blue-shirted associate within arm’s 
  reach at any given time, Apple is now making it possible to purchase 
  products and walk out without interacting with anyone.

  The 2.0 version of the free Apple Store app, released last week, 
  introduces a new EasyPay feature. Using the app on an iPhone 4 or 
  iPhone 4S (the only two devices mentioned, even though the app runs 
  on the iPod touch and iPad 2), you can scan the barcode of “select 
  accessories” and complete the transaction in the app. I’ve not 
  had a chance to try the feature in a store. (EasyPay currently works 
  only within the United States.)

<http://itunes.apple.com/us/app/apple-store/id375380948?mt=8>

  It’s not clear what Apple means by “select accessories”; one 
  would assume anything sold within a store’s walls could be sold 
  using EasyPay. Products that don’t have a visible barcode, like 
  Macs, iPhones, iPods, and iPads, must still be purchased with the 
  help of a store employee.

  If you know what you want and would prefer to minimize the shopping 
  time, you can also now pre-order products using the app and pick 
  them up at a nearby Apple store of your choice (again, only in the 
  United States); the app checks to see if the product is in stock. 
  According to Apple, most in-stock orders are ready within an hour of 
  ordering.

  The Apple Store app also adds the capability to track orders and 
  view EasyPay receipts, incorporates “additional support” for 
  stores in Canada and China, and requires iOS 4.2 or later. 


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Adobe Halts Development on Mobile Flash
---------------------------------------
  by Adam C. Engst <ace@tidbits.com>
  article link: <http://tidbits.com/e/12621>
  4 comments

  I don’t think he was ever confused about what to do about the 
  whole dustup between Apple and Adobe over Flash in iOS, but 
  somewhere Steve Jobs is smiling, now that Adobe has officially 
  halted development on the mobile version of Flash. In a blog post, 
  Adobe Vice President and General Manager of Interactive Development 
  Danny Winokur wrote:
      
      “We will no longer continue to develop Flash Player in 
      the browser to work with new mobile device configurations 
      (chipset, browser, OS version, etc.) following the upcoming 
      release of Flash Player 11.1 for Android and BlackBerry 
      PlayBook. We will of course continue to provide critical bug 
      fixes and security updates for existing device configurations. 
      We will also allow our source code licensees to continue 
      working on and release their own implementations.”

<http://blogs.adobe.com/flashplatform/2011/11/flash-to-focus-on-pc-browsing-and-mobile-apps-adobe-to-more-aggressively-contribute-to-html5.html>

  This follows a several-year fight with Apple, which refused to allow 
  Flash on iOS, famously resulting in Steve Jobs’s “Thoughts on 
  Flash” letter. In that piece, Jobs lays out Apple’s reasons for 
  avoiding Flash, pointing out that Flash has security, reliability, 
  and performance problems that are troublesome on a desktop computer, 
  but even more concerning on a mobile device. Other notable concerns 
  included a significant reduction in battery life, the fact that many 
  Flash-based sites wouldn’t work properly in a touch-based 
  environment, and Apple’s strategic desire for native iOS apps 
  rather than cross-platform ports. 

<http://www.apple.com/hotnews/thoughts-on-flash/>

  For users, the dispute was always annoying, since it largely came 
  down to Apple saying “The Flash experience on iOS would be 
  unacceptable” and Adobe saying, “No, it would be fine.” Both 
  companies were trying to promote their respective self-interests — 
  the entire iOS approach to the world in Apple’s case, and 
  Adobe’s hope that Flash could be the underpinning of an 
  increasingly interactive Web. Despite the widespread adoption of 
  Flash and a non-trivial level of outcry from iOS users, Apple stuck 
  to its story and won the day — Adobe’s achievement of putting 
  Flash on Android-based smartphones and tablets (at varying levels of 
  performance) wasn’t enough to overcome Apple’s intransigence.

  What can never be known is what Flash’s future would have been if 
  Apple had allowed it on iOS. It’s possible that Apple’s refusal 
  was causal in Flash’s mobile demise — that Flash would have 
  survived and thrived with Apple’s support — but it’s equally 
  possible that Apple was merely prescient and suspected that Flash 
  couldn’t make the architectural and conceptual leap from the 
  mouse-based computer to the touch-based mobile device. 

  More clear, though, is that Flash in general is on the wane, though 
  Adobe of course disagrees. I don’t believe Flash will go away any 
  time soon, of course, but given that an ever-increasing amount of 
  Internet usage takes place on mobile devices, Adobe’s reversal in 
  that field means that Web designers will start choosing HTML5, CSS, 
  JavaScript, H.264, and other open standards over Flash for 
  interactive content and video. And where the Web designers go, Adobe 
  will follow.

<http://www.mikechambers.com/blog/2011/11/11/clarifications-on-flash-player-for-mobile-browsers-the-flash-platform-and-the-future-of-flash/>


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DealBITS Winner: Tom Bihn Cadet
-------------------------------
  by Adam C. Engst <ace@tidbits.com>
  article link: <http://tidbits.com/e/12612>

  Congratulations to Todd Henion of gmail.com, whose entry was chosen 
  randomly in the last DealBITS drawing and who received a Tom Bihn 
  Cadet laptop bag, worth $170. Thanks to the 992 people who entered 
  this DealBITS drawing, and we hope you’ll continue to participate 
  in the future!

<http://www.tombihn.com/page/001/PROD/700/TB0740>


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Lion Struggles but Finally Submits to Install
---------------------------------------------
  by Glenn Fleishman <glenn@tidbits.com>
  article link: <http://tidbits.com/e/12619>
  5 comments

  It wasn’t quite as dramatic as Aslan accepting his fate — 
  spoiler: a temporary one — by lying down submissively on the stone 
  tablet in C.S. Lewis’s “The Lion, The Witch, and The 
  Wardrobe.” But getting Mac OS X 10.7 Lion to install on my Mac Pro 
  did involve a resurrection, submission, and a benediction.

  I had managed since Lion was released to install the Mac OS X update 
  on three of my four regularly used machines: a new MacBook Air, a 
  2009 MacBook Pro, and a 2009 Mac mini. None of them required any 
  extra effort to move from 10.6 Snow Leopard, although I had 
  carefully made full clones of each boot drive in case I had to 
  perform a restore.

  The Mac Pro, a 2008 model, was much more persnickety. It had arrived 
  with 10.5 Leopard installed, and never balked at running Snow 
  Leopard. But it and Lion had a disagreement. Lion insisted my Mac 
  Pro was running Mac OS X Server, although the installer didn’t 
  initially come out and tell me that.

  My first attempt to install Lion — again, after a full clone of 
  the boot drive — led to a strange startup from the installer in 
  which it was claimed the “server software” was missing. Try as I 
  might, I couldn’t bypass that. Worse, Startup Disk wouldn’t let 
  me start from any other volume, including a Lion installer on a USB 
  thumb drive created using Dan Frakes’s instructions from Macworld.

<https://www.macworld.com/article/161069/2011/07/make_a_bootable_lion_installer.html>

  After hours of gnashing teeth and invoking various gods of old, I 
  dug up the Snow Leopard installer DVD I had tucked away, started 
  with the C key held down, and performed a full system install over 
  the existing Snow Leopard configuration. This took many hours, 
  including all the interim updates, as I had a 10.6.0 disc. But it 
  worked, and I was back to status quo ante.

  After I complained about this on Twitter, an Apple public relations 
  person got in touch via email. She requested logs and other 
  information, and suggested a few changes from Apple engineers. The 
  focus appeared to be on why Lion took my Mac Pro between its teeth, 
  and refused to believe it wasn’t a server as it thrashed it about. 
  I did have Apple’s Server Admin tools installed in 
  /Applications/Server (I used them to administer remote copies of Mac 
  OS X Server). And it’s possible I once had the file 
  /System/Library/CoreServices/ServerVersion.plist in place on this 
  system when I attempted to create a virtual machine from the Snow 
  Leopard client. (That’s technically not allowed under Snow 
  Leopard’s licensing terms, but a fellow has to experiment. I wound 
  up installing Snow Leopard Server into a virtual machine instead, 
  which is allowed.)

  I deleted the Server folder and confirmed that the 
  ServerVersion.plist file didn’t exist, and tried again with a USB 
  thumb drive made from the 10.7.2 release downloaded from the Mac App 
  Store. The first time around, I received additional strange errors 
  that I can’t even recall at this point — frustration will do 
  that to you. 

  I poked around the Internet for ideas and found one that suggested 
  zapping the parameter RAM (PRAM) which stores information in a 
  quasi-permanent state. PRAM corruption can affect startup disk 
  selection and cause various odd Mac behavior. The advice suggested 
  not just one zap but two; since I’d already tried one, that 
  sounded like good advice. (An AppleCare support person had suggested 
  two zaps years ago, and I laughed, never having heard this before, 
  but in that case it worked! Adam says that two or three zaps has 
  been advised for decades.)

  Restarting the machine and holding down Command and Option as well 
  as the P and R keys all at once, I let the machine make a startup 
  chime to indicate the PRAM had been zapped. I watched it cycle 
  through to start again with the keys held down, and let another 
  chime rip. Releasing the previous keys and holding down the Option 
  key, to select the hard drive to start up from, the Mac Pro finally 
  allowed me to select the Lion installer.

  The Lion Installer booted and I was starting to cheer. I selected 
  the option to reinstall Lion, and scrolled through the available 
  disks. That’s when I saw I hadn’t actually gotten any further, 
  but I did, at least, get a concise and straightforward error 
  message.

<http://tidbits.com/resources/2011-11/lion_installer_says_server_software.jpg>

  I gave up. Apple offered me, as a journalist, an out-of-warranty 
  visit to the Apple Store Genius Bar, but I declined. Despite not 
  working on a particular story — this one is an outgrowth — I 
  accept free services from companies that I write about only if the 
  service is directly related to something that I am testing 
  specifically for an article or book and wouldn’t otherwise be 
  purchasing for my own behalf. Otherwise, I pay from my own purse or 
  do without.

  In the end, I followed Joe Kissell’s always-sage advice in “Take 
  Control of Upgrading to Lion.” I cloned my Mac Pro’s internal 
  hard drive to an external hard drive, booted with the Lion USB thumb 
  drive installer, erased the internal drive, installed Lion from 
  scratch, and then used Apple’s Migration Assistant to bring in 
  users, data, applications, and settings from the cloned volume. This 
  worked like a charm, although it took several hours.

<http://www.takecontrolbooks.com/lion-upgrading?pt=TB1103>

  [During the Lion Developer Preview, I ran into a similar situation, 
  where Lion refused to install over a cloned volume on an external 
  hard drive, claiming erroneously the disk was a Time Machine backup. 
  Erasing and cloning the drive again toggled whatever bit was 
  blocking Lion. When in doubt with a recalcitrant Lion install, start 
  from scratch. -Adam]

  I’m sure I’m an outlier: something flipped a switch in my Snow 
  Leopard installation that Lion refused to cope with. But it would 
  have been nice if Lion included better troubleshooting to identify 
  what it thought would be a problem in the system upgrade. I could 
  have spent $49.99 to purchase Lion Server, but I wanted neither the 
  server software nor the unnecessary expense. 

<http://itunes.apple.com/us/app/os-x-lion-server/id444376097?mt=12>

  No animals were sacrificed in this upgrade to Lion, which involved 
  Snow Leopard resurrection and retirement, but it was awfully 
  tempting to finger a knife blade meaningfully during parts of my 
  ordeal.


  ----
  read/post comments: <http://tidbits.com/e/12619#comments>
  tweet this article: <http://tidbits.com/t/12619>


Square Provides Easy Alternative to Cash and Checks
---------------------------------------------------
  by Dennis Wurster <dennis@macsmarts.com>
  article link: <http://tidbits.com/e/12580>
  6 comments

  Once is a fluke, twice is coincidence, but three times is a trend. 
  In one recent evening, Square, the service that lets you take credit 
  or debit card payments via a mobile device by swiping the card 
  through a small plastic magnetic-stripe reader, came up three 
  separate times.

<https://squareup.com/>

  The first was when I was out to dinner with six other people, and we 
  were settling the check. One person pulled out his iPad and said 
  that he’d pay and then charge our credit cards rather than saddle 
  the server with seven separate checks. And since we all had to get 
  to the meeting at Rochester’s Apple CIDER user group to listen to 
  TidBITS publisher Adam Engst talk about Lion, the extra speed was 
  welcome. 

<http://www.applecider.org/>

  Later that evening at the meeting, our treasurer offered Square as a 
  payment option for the first time. Apple CIDER members looking to 
  renew their memberships or buy items from our speed auction could 
  participate even if they had forgotten their checkbooks or hadn’t 
  stopped at an ATM for cash.

  The third and final usage of Square that evening was mine: when 
  doing my parental duty by flogging Girl Scout cookies for my 
  daughters, I offered to swipe a card and take the order down on my 
  iPad.

<http://tidbits.com/resources/2011-10/Square_SwipingHands.png>

  Clearly, Square is going mainstream. For me, this day couldn’t 
  come quickly enough! Before Square, created in 2010 by Twitter 
  co-founder Jack Dorsey, accepting payments via a mobile phone had 
  never been practical. There were ways of sending a purchase request, 
  but it was up to the buyer to complete the purchase. In contrast, 
  mobile transactions with Square are easy and efficient. As a 
  freelance computer consultant, using Square means that I get paid 
  more quickly and spend less time at the bank depositing checks.


**Improving Casual Transactions** -- Cash and checks have intrinsic 
  downsides as ways of exchanging money between individuals. Cash is 
  convenient as long as I’m paying in evenly divisible amounts, and 
  if I happen to have the right amount with me. Reimbursing a friend 
  $11.38 in cash for my share of dinner is annoying if I have only $20 
  bills from the ATM in my wallet. Checks are convenient, too, because 
  I can write them for any amount that my bank account can cover, but 
  I have to have my checkbook and a pen with me, and even then, 
  they’re a little clumsy. What’s more important is that cash and 
  checks work for both the person paying and the person receiving the 
  money, even though making change and depositing checks are fussy.

  Square opens up to individuals the option of accepting the third 
  major payment method we use today — credit/debit cards. The 
  payment side is far from new — we’ve all been paying for things 
  with credit cards for decades — but until Square, receiving money 
  via credit or debit cards was far beyond many small companies, much 
  less individuals, due to the effort of setting up the necessary 
  “merchant account” and dealing with the fuss of processing 
  cards.

  As a result, Square becomes compelling for anyone who needs to 
  accept payments quickly and easily. Like cash, Square payments 
  happen instantly (well, overnight) without having to take checks to 
  the bank. And as with checks, buyers can always pay with “exact 
  change” because sellers can type in any amount they want.

  Square has several other attractive features, too: because the 
  Square card reader connects to a mobile phone or other device that 
  you’re likely to have with you, it’s portable and convenient. 
  Losing or damaging your reader isn’t a catastrophe either, because 
  it’s free and doesn’t contain any identifiable data. And both 
  the iOS and the Android versions of the Square app are also free.

<http://itunes.apple.com/us/app/square/id335393788?mt=8>
<https://market.android.com/details?id=com.squareup>

  Let’s look at buying and selling in a bit more detail.


**Buying with Square** -- Making a purchase from a Square-equipped 
  seller is easy, and follows these steps: 

1. Once the seller has your total, you swipe your credit card through 
   the Square reader, just as you would with traditional credit/debit 
   card readers.

2. You’re asked to “sign” the face of the device’s 
   touchscreen, much as you would in one of the newer integrated card 
   readers in many grocery stores. You can sign with either your 
   finger or a stylus; many store card readers don’t accept finger 
   input. 

3. The Square app sends your payment request back to the Square 
   servers for approval. 

4. If the payment is approved, you’re asked if you’d like to 
   receive a receipt via email, or via text message to your cell 
   phone. Notably, receipts sent via email contain a map of where the 
   transaction took place.

  For security and privacy reasons, sellers never see your credit card 
  number, nor any contact information that appears on your receipt. 
  This eliminates the concern of a rogue waiter in a restaurant 
  recording credit card numbers in back while working up your bill.


**Selling with Square** -- Obtaining a Square Reader (what Square 
  calls the magnetic-stripe reader) is easy: Fill out the form on 
  Square’s home page and they’ll ship one to you for free. In my 
  case, the reader took several weeks to arrive, but I hear they’re 
  coming more quickly these days. If you need to have the reader right 
  away, they’re available for $10 at the Apple Store and Target now, 
  and soon at Walmart. Square credits you back the $10 when you sign 
  up.

<http://tidbits.com/resources/2011-11/Square_at_Target.jpeg>

  Square does require that you provide them with enough bank account 
  information to make deposits. I found that it took only a couple of 
  days for them to confirm my accounts.

  Once you have the reader, and Square has confirmed your banking 
  information, you log in to your Square account using the Square app, 
  and you’re ready for business! I found the Square app to be quite 
  flexible. I could adjust settings about when to collect signatures, 
  whether or not to add sales tax (and at what percentage) to a sale, 
  and specify if I wanted to allow tipping.

  Square offers the option of skipping signatures for card payments 
  under $25. Skipping signatures for small payments saves time, but 
  (curiously) prevents customers from leaving tips.

  Though the iOS versions of the app are nearly identical, there is 
  one advantage to using Square on an iPad. If you sell the same items 
  repeatedly, you can define those items ahead of time in the Square 
  app, and then group them onto a “shelf” to keep them organized. 
  Each item gets its own button, which can either be a color label 
  with a few letters on it, an existing picture from your Photos app, 
  or a new photo from the iPad’s camera. I used the Shelf feature to 
  make buttons for my daughters to sell Girl Scout cookies. One button 
  for Thin Mints, another for Samoas, and so on. Each button was 
  color-coded to match the color of the cookie’s box.

  The sales process is simple, just like the purchasing process: 

1. You enter the total to be paid, or pick items from a pre-defined 
   shelf. 

2. You tap the Charge button and specify whether the transaction is 
   cash or charge. (Square can keep track of cash transactions to 
   centralize your record-keeping.)

3. With a physical card present, you swipe the card, and hand your 
   device to the customer for them to review the transaction and enter 
   their signature. (To prevent accidents, it’s a good idea to 
   protect your device with an easily gripped case.)

  Alternatively, if you’re performing a CNP or “card not 
  present” transaction (if you were taking payment over the phone, 
  for example) you type in the card number, the expiration date, CVV 
  number, and the cardholder’s billing ZIP code; these additional 
  pieces of information guard against fraud. Square’s fees are 
  slightly higher for CNP transactions because of the increased chance 
  of fraud.

4. After the transaction is approved, Square sends you an email 
   confirmation containing details of the sale. The email you receive, 
   unlike the formatted email sent to the purchaser, is text-only.

  Square can process payments from any U.S.-issued and nearly any 
  international credit, debit, pre-paid or gift cards that have Visa, 
  MasterCard, American Express, or Discover logos. When you make a 
  sale, however, you don’t get the funds immediately; instead, funds 
  are held overnight and deposited to your bank account the next 
  business day. (This is entirely reasonable, and similar to normal 
  merchant accounts.) The Square User Agreement provides the details 
  about how payments work.

<https://squareup.com/legal/ua>

  The barriers to using Square are almost non-existent. Sure, you need 
  a compatible mobile device with Internet access, but the magnetic 
  card reader and the Square app are completely free. Square does not 
  require a contract: the service simply takes 2.75 percent of the 
  transaction when you swipe a card, or 3.5 percent plus 15 cents for 
  CNP transactions. Those percentages are entirely reasonable, and in 
  some cases, lower than a traditional merchant account.

  The flat transaction fee and complete lack of a contract are the 
  other revolutionary components of this service. Typically, taking 
  credit cards has been left to companies that can justify the fees 
  and hassle associated with having a merchant account. These hassles 
  typically include a multi-year contract that includes renting bulky 
  and often-primitive point-of-sale terminals, paying monthly 
  processing and reporting fees, paying different rates depending upon 
  the card used, and performing all sorts of end-of-business-day 
  processing. Furthermore, merchant account fees are often calculated 
  based on the risk associated with your sales volume, what ZIP code 
  you sell in, and the category of products you sell.

  For one business near me, Square’s flat rates justified abandoning 
  its current card service provider altogether!


**Portability and Novelty** -- The novelty of swiping credit cards 
  with an iPhone or iPad is a good sales tool, too. My wife was 
  recently in charge of a “merch table” at an event. She set up 40 
  items on a Square shelf in 30 minutes and enabled sales tax at the 
  appropriate percentage. By the end of the event, she had processed 
  over $3000 in sales, including a 50-percent increase in sales for 
  raffle tickets because customers could use their cards long after 
  their pocket-money was gone.

  It’s easy to envision Square readers being used anywhere informal 
  transactions take place. Garage sales and farmers’ markets are the 
  most obvious, but Square would also be helpful for in-person service 
  industries. Massage therapists, plumbers, electricians, food 
  vendors, Craigslist sellers, even teenagers mowing lawns — the 
  list goes on and on. Check out Square’s YouTube video for more 
  examples.

<http://www.youtube.com/watch?v=iBieYjxUj5Q>

  I think it’s fantastic that Square has removed obstacles from the 
  path of anyone who needs to be able to accept credit or debit cards 
  in payment for products and services. It’s a big win for 
  individuals and small businesses, and being able to use Square with 
  common iOS and Android devices makes such transactions even more 
  attractive.

  [Dennis Wurster provides Mac-focused expertise to businesses in and 
  around Rochester, NY. He has written for Ziff-Davis’s “Mac 
  Administrator’s Journal” and presented at the User Group 
  Leadership Conference. Dennis is a certified Apple Product 
  Professional and currently blogs the solutions he discovers at Mac 
  Smarts.]

<http://www.macsmarts.com/>


  ----
  read/post comments: <http://tidbits.com/e/12580#comments>
  tweet this article: <http://tidbits.com/t/12580>


TidBITS Watchlist: Notable Software Updates for 14 November 2011
----------------------------------------------------------------
  by TidBITS Staff <editors@tidbits.com>
  article link: <http://tidbits.com/e/12630>

**Postbox 3** -- Postbox has released version 3 of its eponymous email 
  client, adding numerous Gmail, social networking, and integration 
  features. The Thunderbird-based Postbox 3 contains a large number of 
  new features, such as support for Gmail labels, a new 
  send-and-archive function, support for Gmail keyboard shortcuts, and 
  the capability to detect dates automatically and convert them to 
  Google Calendar events. Postbox has also gained several social 
  networking capabilities, such as displaying profile photos from 
  Facebook, LinkedIn, and Gravatar, and posting to Facebook, Twitter, 
  and LinkedIn. A new favorites bar provides fast access to preferred 
  accounts and folders, and better integration with external apps and 
  services like Evernote, Dropbox, iCal, and Growl increases 
  productivity. Finally, Postbox can now create canned responses based 
  on custom templates, and it boasts better overall integration with 
  Mac OS X, including support for gestures and the new full-screen 
  mode in Lion. ($29.95 new, free for users who purchased after 15 
  August 2011, $9.95 upgrade, 21.4 MB)

<http://www.postbox-inc.com/>
<http://www.postbox-inc.com/features>

  Read/post comments about Postbox 3.

<http://tidbits.com/article/12629#comments>


**DEVONthink 2.3.1** -- DEVONtechnologies has released DEVONthink 
  2.3.1, updating all three editions (Personal, Pro, and Pro Office) 
  of the company’s “smart information assistant” software. The 
  releases include a number of new features, such as support for 
  custom icons in the template and script menus, and a new simple 
  search interface for iOS. The updates also improve the advertisement 
  filter, the RSS parser, the handling of background storage 
  processes, and the import/export features associated with numerous 
  file formats. Each of the programs also receives a number of bug 
  fixes. ($49.95/$79.95/$149.95 new, free updates, 17.5 to 28.4 MB, 
  release notes)

<http://www.devon-technologies.com/products/devonthink/>
<http://www.devon-technologies.com/products/devonthink/releasenotes.html>

  Read/post comments about DEVONthink Personal, Pro, and Pro Office 
  2.3.1.

<http://tidbits.com/article/12627#comments>


**Java for 10.7 Update 1 and Java for 10.6 Update 6** -- Apple has 
  released Java for Mac OS X 10.7 Update 1 and Java for Mac OS X 10.6 
  Update 6. In both cases, the updates address about a dozen security 
  vulnerabilities, including one that could allow an untrusted Java 
  applet to execute arbitrary code outside of the Java sandbox. (Free, 
  62.53 MB and 75.45 MB)

<http://support.apple.com/kb/DL1421>
<http://support.apple.com/kb/DL1360>

  Read/post comments about Java for Mac OS X 10.7 Update 1 and Java 
  for Mac OS X 10.6 Update 6.

<http://tidbits.com/article/12626#comments>


**Digital Camera RAW Compatibility Update 3.9** -- Apple is keeping up 
  with the Joneses with Digital Camera RAW Compatibility Update 3.9, 
  which adds compatibility with several new cameras to Aperture 3 and 
  iPhoto ’11. The newly supported cameras include the Canon 
  PowerShot S100; Nikon 1 J1, V1, and Coolpix P7100; Olympus PEN 
  E-PL1, PEN E-PL3, and PEN E-PM1; Panasonic Lumix DMC-FZ150; and Sony 
  Alpha NEX-5N, Alpha SLT-A65, and Alpha SLT-A77. The update applies 
  to both Mac OS X 10.7 Lion and 10.6 Snow Leopard; Apple publishes a 
  full list of supported raw image formats in both Lion and Snow 
  Leopard — interestingly, the Lion list is a bit longer. (Free, 7.2 
  MB)

<http://support.apple.com/kb/DL1473>
<http://support.apple.com/kb/HT4757>
<http://support.apple.com/kb/HT3825>

  Read/post comments about Digital Camera RAW Compatibility Update 
  3.9.

<http://tidbits.com/article/12625#comments>


**MacBook Pro SMC Firmware Update 1.5** -- Apple has released MacBook 
  Pro SMC Firmware Update 1.5 for unspecified models of the MacBook 
  Pro, running either Mac OS X 10.7.2 Lion or 10.6.8 Snow Leopard. The 
  update reportedly fixes a bug that could cause the MacBook Pro on a 
  power adapter to shut down unexpectedly under heavy load if the 
  battery charge level (which you wouldn’t think would be at issue) 
  is near empty. To install this update, your MacBook Pro must be 
  plugged into power or be at least 25 percent charged; as with all 
  firmware updates, do not interrupt the update while it’s 
  installing. Because Apple isn’t saying exactly which models of the 
  MacBook Pro are affected, we recommend getting this update via 
  Software Update. Presumably, the updater itself also knows not to 
  install itself unnecessarily. (Free, 730 KB)

<http://support.apple.com/kb/DL1474>

  Read/post comments about MacBook Pro SMC Firmware Update 1.5.

<http://tidbits.com/article/12624#comments>




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