TidBITS#1120/02-Apr-2012
========================
  Issue link: <http://tidbits.com/issue/1120>


  No April Fools issue this year, sorry! But we do share some of our
  favorite April Fools jokes, products, and services in case you were
  offline on Sunday. On the serious side, Adam explains how you can get
  up to 3 GB more storage space on Dropbox by beta testing the new
  Camera Upload feature, Jeff Carlson discusses how to use the PhotoSync
  app to transfer images back and forth between Macs and iOS devices,
  and Glenn Fleishman explains just why Apple’s strategy of making
  incremental changes to its products is confounding the rest of the
  technology industry. We’re also pleased to announce our latest ebook
  by Joe Kissell, “Take Control of CrashPlan Backups,” and, if you’re
  near New York City on 18 April 2012, invite you to come hear Adam and
  other industry figures talk about the Apple media world at MacTech
  Boot Camp New York. Notable software releases this week include Audio
  Hijack Pro 2.10.3, iPhoto ’11 9.2.3, Logic Pro 9.1.7 and Logic Express
  9.1.7, iTunes 10.6.1, Airfoil 4.7, and Safari 5.1.5.

Articles
    Our Favorite April Fools Jokes for 2012
    Get More Storage for Testing Dropbox Camera Uploads
    New “Take Control of CrashPlan Backups” Explains CrashPlan
    Understand and Make the News with TidBITS, TUAW, and MacTech
    PhotoSync Bridges the Mac/iOS Divide for Images
    Incremental Change Wins Apple Big Gains
    TidBITS Watchlist: Notable Software Updates for 2 April 2012
    ExtraBITS for 2 April 2012


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Our Favorite April Fools Jokes for 2012
---------------------------------------
  by Adam C. Engst <ace@tidbits.com>
  article link: <http://tidbits.com/e/12908>
  1 comment

  We’re big fans of April Fools Day, so much so that we’ve been 
  writing an April Fools issue since 1991. This year, however, the 
  holiday fell on a Sunday, and the joke is usually lost when people 
  don’t experience it on the day itself. So instead of doing an 
  April Fools issue for 2012, we want to share some of our favorite 
  online pranks, mock sites, and otherwise entertaining fare from 
  yesterday. If you saw other good jokes that we missed, please share 
  them in the comments!


**Apparent Adds Shreddie to Doxie Line** -- TidBITS sponsor Apparent 
  Corporation has announced in a press release the upcoming Shreddie, 
  a battery- and USB-powered mobile paper shredder that’s 
  bidirectional. Flip the switch from FWD to REV, and Shreddie 
  reassembles documents. Because, as Apparent says, “doesn’t every 
  shredder need an undo option?” We hope to see Apparent work on 
  merging Doxie and Shreddie so you can scan and shred in a single 
  step.

<http://doxie.createsend1.com/t/y/e/yujtull/ozbyuld/n/>
<http://www.getdoxie.com/product/shreddie/>


**ThinkGeek Outfits the Empire** -- It’s a problem. You’re Darth 
  Vader. And you have a rumpus room. How do you decorate? What about 
  an Admiral Ackbar singing fish? ThinkGeek has just what you need. 
  And what sort of games might you want to outfit your rumpus with? 
  How about Hungry Hippos for iPad? Snacks for in between games? 
  Don’t miss ThinkGeek’s Keurig K-cup 5-Star Meals and Minecraft 
  Marshmallow Creeps.

<http://www.thinkgeek.com/interests/looflirpa/ee06/>
<http://www.thinkgeek.com/interests/looflirpa/ee0b/>
<http://www.thinkgeek.com/interests/looflirpa/ee08/>
<http://www.thinkgeek.com/interests/looflirpa/ee04/>


**Google Maps 8-bit Version** -- Bowing to market pressure, Google has 
  ported Google Maps to the Nintendo Entertainment System (NES), 
  producing an NES cartridge with a modem for connecting to Google’s 
  servers and providing an intro video that provides valuable 
  troubleshooting advice (blow on the cartridge to remove bugs). Be 
  sure to give it a try — Google Maps for NES is fully functional!

<http://google-latlong.blogspot.com/2012/03/begin-your-quest-with-google-maps-8-bit.html>
<http://maps.google.com/?t=8&utm_campaign=8bit&utm_source=yt>
<http://www.youtube.com/watch?v=rznYifPHxDg>


**Flickr Homage to Bill Atkinson** -- Bill Atkinson didn’t just 
  invent QuickDraw and HyperCard. He’s also an accomplished nature 
  photographer and is well known for the Atkinson Dither, a method of 
  representing a color photograph in individual black and white 
  pixels. Flickr has now announced that the Atkinson Dither will be 
  the default look for all photos on Flickr. If you’re dubious about 
  the aesthetic value of the Atkinson Dither in today’s megapixel 
  world, check out this page of a few of the best dithered photos.

<http://blog.flickr.net/2012/04/01/your-photos-re-envisioned/>
<http://blog.flickr.net/en/2012/04/01/a-few-of-your-april-fools-creations/>


**Goodreads Looking for Reviewers** -- The social reading site 
  Goodreads has posted a job description looking for hyperintelligent 
  pandimensional mice (they’ll also consider qualified dolphins) to 
  take charge of the Goodreads Recommendation Engine, the third 
  greatest supercomputer in the Universe of Space and Time designed to 
  answer the Ultimate Question of What People Like to Read Next. We 
  recommend applying only if you are not prone to panicking.

<http://www.goodreads.com/blog/show/352-hiring-at-goodreads-new-opening-for-hyperintelligent-pandimensional-mic>


**Gmail Tap Brings Back Morse Code** -- Having trouble typing on tiny 
  smartphone keyboards? Google engineers have looked back in time for 
  a solution — Gmail Tap — that lets you type with only two keys, 
  a dot and a dash. That’s right, it’s Morse code for your phone: 
  simple to learn, easy to type, and you don’t even need to look at 
  the screen. Most impressive though, is hearing the engineers talk 
  with straight faces in the intro video about Gmail Tap Multitasking, 
  which gives you four buttons so you can carry on two text-based 
  conversations simultaneously.

<https://mail.google.com/mail/help/promos/tap/>
<http://www.youtube.com/watch?v=1KhZKNZO8mQ>


**Twillio Telegram** -- “Wait,” you say, “Morse code is so 
  last-last-century. What about telegrams?” An excellent point, and 
  Twillio, a firm that helps companies build cloud-based voice and 
  text messaging apps, has announced Twillio Telegram, which lets you 
  move beyond Morse code to real-world telegrams, hand-delivered 
  through an agreement with the individual outsourcing site 
  TaskRabbit.

<http://www.twilio.com/API/telegram>
<http://www.taskrabbit.com/>


**Google Chrome Multitask Mode** -- Multitasking must be a meme at 
  Google, where the Chrome team announced the new Multitask Mode for 
  the Chrome Web browser. With Multitask Mode, you can browse the Web 
  with two (or more) mice, each working independently. No more waiting 
  for a page to load; just keep working in another one with the other 
  mouse! Multitask Mode even enables multiple people to browse the Web 
  simultaneously on the same computer — see the video.

<https://www.google.com/intl/en-GB/chrome/multitask.html>
<http://www.youtube.com/watch?v=UiLSiqyDf4Y>


**Conan O’Brien Buys Mashable** -- It’s a frustration that we’re 
  all too aware of: 
      
      “I’m sick and tired of scanning the Internet looking 
      for any news about technology: Devices, gadgets, what’s 
      coming up, maybe even a rating system for gadgets that are out 
      there. It doesn’t exist on the Web and it’s high time it 
      did.” 

  To scratch that itch, television host Conan O’Brien has purchased 
  tech news site Mashable for $3,500, ousting previous CEO Pete 
  Cashmore. We mostly wonder how much more than $3,500 Mashable had to 
  pay Conan O’Brien to record the video. 

<http://mashable.com/2012/04/01/conan-obrien-replaces-pete-cashmore-as-ceo/>


**Google Really Advanced Search** -- We wonder if April Fools is a 
  competitive event at Google, where the search team decided to give 
  us the Really Advanced Search interface. Forget simple searches, 
  where you enter a few words and Google returns the pages most likely 
  to be what you’re looking for. With Really Advanced Search, you 
  can search for “words almost, but not quite entirely unlike,” 
  “rhyming slang for,” and “subtext or innuendo for,” and then 
  narrow your results by “font,” “content that is true,” and 
  “embarrassing grammatical faux pas,” among much else. Alas, 
  it’s just an interface and doesn’t actually provide results, so 
  our vote for best Google joke goes to the fully functional Google 
  Maps for NES.

<http://www.google.com/js/reallyadvanced.html>


  ----
  read/post comments: <http://tidbits.com/e/12908#comments>
  tweet this article: <http://tidbits.com/t/12908>


Get More Storage for Testing Dropbox Camera Uploads
---------------------------------------------------
  by Adam C. Engst <ace@tidbits.com>
  article link: <http://tidbits.com/e/12898>
  8 comments

  If you’re using Dropbox and would like to increase your amount of 
  storage for free, Dropbox is giving out up to 3 GB of additional 
  storage space for people who are willing to beta test the new Camera 
  Upload feature in the desktop Dropbox application. The Camera Upload 
  feature is a bit like iCloud’s Photo Stream, and works with Mac, 
  Windows, and Android versions of the Dropbox software.

<https://www.dropbox.com/help/287>

  For the desktop versions of Dropbox, the Camera Upload feature 
  automatically transfers photos and videos from any camera or iOS 
  device to a new Camera Uploads folder in your Dropbox folder, 
  displaying a dialog for each device that you connect and offering 
  the option to upload automatically in the future. Click the Start 
  Import button and Dropbox copies all the photos and videos locally, 
  then starts uploading them to the Dropbox site for synchronizing 
  with your other devices. A new View Progress menu command in the 
  Dropbox menu displays a progress dialog so you can track the import. 
  Once the files are imported they’ll be renamed with the date and 
  time the picture was taken. Copied photos and videos are _not_ 
  removed from the camera, but they won’t be uploaded again even if 
  you rename them or move them out of the Camera Uploads folder.

<http://tidbits.com/resources/2012-03/Dropbox-Camera-Upload.png>
<http://tidbits.com/resources/2012-03/Dropbox-Photo-Importer.png>
<https://www.dropbox.com/help/288>

  For the first photo you upload, Dropbox will credit your account 
  with an extra 500 MB of storage space, and every subsequent 500 MB 
  you transfer via the Camera Upload feature will add another 500 MB, 
  up to a total of 3 GB. (Check how much space you have before you 
  start uploading, so you will know when you’ve gotten the full 3 
  GB. You can also check the Dropbox Events page to see if Dropbox has 
  credited your account with the extra storage.) You can delete the 
  photos and videos after they’ve been uploaded, but the extra 
  storage space is permanent. Only files uploaded via the Camera 
  Upload feature count; Dropbox says you can’t just copy a large 
  file into that folder. Luckily, it’s easy to take a bunch of quick 
  photos and videos to hit the limit — it’s not as though Dropbox 
  cares about the quality. Note that your account won’t reflect the 
  additional space until all the photos have been uploaded, which 
  might take some time (I’m watching a 313 MB movie upload right 
  now, with an estimated 3 hours to go).

<https://www.dropbox.com/events>

  To participate in the beta, all you need to do is install the latest 
  Experimental Forum Build of the desktop Dropbox application and 
  start uploading photos; as of this writing, you can get version 
  1.3.27 for Mac OS X, though that will likely change soon. Dropbox 
  hasn’t said how much longer the beta will last (it has been going 
  on for about a month), so it may be worth acting with some alacrity.

<http://forums.dropbox.com/topic.php?id=57293&replies=38>
<http://dl-web.dropbox.com/u/17/Dropbox%201.3.27.dmg>

  Although I haven’t seen any problems with the Camera Upload 
  feature or the beta version of Dropbox, if you’re hesitant about 
  using a beta of such an essential tool, you can still get 250 MB of 
  bonus space for each friend you refer to Dropbox. (And if you’re 
  not currently using Dropbox but want to sign up for a free account, 
  feel free to use my referral link!)

<https://www.dropbox.com/referrals>
<http://db.tt/AjFyUfuA>


  ----
  read/post comments: <http://tidbits.com/e/12898#comments>
  tweet this article: <http://tidbits.com/t/12898>


New “Take Control of CrashPlan Backups” Explains CrashPlan
----------------------------------------------------------
  by Adam C. Engst <ace@tidbits.com>
  article link: <http://tidbits.com/e/12892>

  You know not to put all your eggs in one basket, but are you backing 
  up to only a single location? Our favorite backup service, 
  CrashPlan, backs up your data silently in the background, storing it 
  locally on a hard disk or another computer you own, offsite on a 
  friend’s computer (for the consumer version), or in the cloud. But 
  thanks to CrashPlan’s power, flexibility, and cross-platform 
  interface, you may need additional explanation to get the most out 
  of CrashPlan’s best features. Joe Kissell’s 138-page “Take 
  Control of CrashPlan Backups” — created in collaboration with 
  CrashPlan maker Code 42 Software — has all the behind-the-scenes 
  details and real-world advice about CrashPlan you’ll need for only 
  $10.

<http://www.crashplan.com/>
<http://tid.bl.it/tco-crashplan-tidbits>

  In “Take Control of CrashPlan Backups,” backup expert Joe 
  Kissell helps you devise an effective backup strategy for 
  CrashPlan’s unique capabilities, shows you how to back up to 
  multiple destinations and restore files from all of them, explains 
  less-common tasks (such as switching to a new computer and seeding a 
  hard drive locally before moving it to a friend’s house for 
  offsite backup), and walks you through fine-tuning CrashPlan’s 
  many settings to meet your needs. All three consumer and 
  small-business versions of CrashPlan — the free CrashPlan and the 
  subscription-focused CrashPlan+ and CrashPlan PRO — are discussed, 
  with relevant differences called out. (The book does not cover 
  CrashPlan PROe, the enterprise version.)

  For small businesses subscribing to the CrashPlan PRO service, Joe 
  documents how to manage users and computers via the service’s 
  Web-based interface, and for anyone backing up to CrashPlan Central 
  or CrashPlan PRO Cloud, he describes how to use the CrashPlan Mobile 
  app (for iOS, Android, and Windows Phone 7) to access backed-up 
  files. Lastly, Joe provides troubleshooting tips in case things go 
  wrong, and offers advice for backup needs outside CrashPlan’s 
  purview (like bootable duplicates). 


  ----
  read/post comments: <http://tidbits.com/e/12892#comments>
  tweet this article: <http://tidbits.com/t/12892>


Understand and Make the News with TidBITS, TUAW, and MacTech
------------------------------------------------------------
  by Adam C. Engst <ace@tidbits.com>
  article link: <http://tidbits.com/e/12910>

  On 18 April 2012 in New York City, at MacTech Boot Camp, I’ll be 
  participating in a panel discussion with TUAW Editor Michael T. Rose 
  and MacTech Publisher Neil Ticktin, talking about the Apple news 
  ecosystem. We’ve just added this session for registered attendees, 
  scheduled for 6 PM, in which we’re planning to talk about how the 
  media determines what is and is not a story, why some stories wither 
  away while others take on lives of their own, and how readers can 
  evaluate the accuracy and utility of any particular story.

<http://www.mactech.com/bootcamp/NewYork>
<http://www.tuaw.com/editor/michael-rose/>
<http://www.mactech.com/staff>

  But since this is MacTech Boot Camp, which has a distinct focus on 
  Apple consultants and those using Apple devices in small business 
  situations, we’ll also discuss ways that consultants can work with 
  the media — whether local or national — to increase exposure and 
  bring in more business, with topics ranging from dealing with TV 
  news reporters (they desperately want to film your hands typing) to 
  contributing articles to local newspapers and starting your own 
  newsletter.

  I’ll be there the entire day, and I’m sure there will be time to 
  chat about TidBITS, Take Control, and any other more-general topics 
  that might come up between sessions and during lunch. Speaking of 
  which, the primary sessions at MacTech Boot Camp New York include 
  the following — check the event page for details.

* Building Your Brand: Marketing and Business Concerns
* Best Practices: Hardware, Software, and Network Deployment
* The New World of Apple IDs, iTunes, and Mac App Store
* Troubleshooting Methodologies: Hardware, Software, and Network 
  Problems
* Business Technologies: Mobility, Virtualization, and Windows
* An Expert’s Guide to Working with Clients
* Storage and Protecting Oneself: Backing up, Archiving, and Restoring 
  Data
* How to Make Remote Consulting Work for You
* You Can’t Know Everything: Getting the Support You Need

  The conference takes place at the Park Central Hotel in New York; 
  registration normally costs $495, but TidBITS readers can save $200 
  plus get a MacTech subscription. This special $295 price includes a 
  catered lunch and snacks at morning and afternoon breaks, and it 
  also saves you an additional $50 on each MacTech event in 2012, such 
  as the next day’s $295 MacTech InDepth: OS X Server Administration 
  (and MacTech tells me that anyone signed up for just that event is 
  welcome to attend our panel discussion too). Hope to see you in a 
  few weeks!

<http://www.mactech.com/events/locations?rid=TidBITS>
<http://www.mactech.com/indepth/osxserver/about>


  ----
  read/post comments: <http://tidbits.com/e/12910#comments>
  tweet this article: <http://tidbits.com/t/12910>


PhotoSync Bridges the Mac/iOS Divide for Images
-----------------------------------------------
  by Jeff Carlson <jeffc@tidbits.com>
  article link: <http://tidbits.com/e/12901>

  Now that all of Apple’s current iOS devices contain decent 
  cameras, people are shooting and storing hundreds or even thousands 
  of photos on their devices. Getting the images off an iPad, iPhone, 
  or iPod touch, though, can be tricky.

  Should you import everything into iPhoto or another photo management 
  application? That works when your device is connected via a sync 
  cable, but with Wi-Fi syncing enabled it may be rare to plug 
  directly into the computer. And regardless, it’s fussy to have to 
  plug in every time you want to transfer a photo.

  Maybe the key is to use iCloud’s Photo Stream feature to push 
  images to your various devices and computers automatically? Photo 
  Stream is a great feature, but it gives you little control over 
  which images are shared.

  There’s also the question of moving images in the other direction: 
  What if you want to copy photos to an iPad, but the computer to 
  which the iPad normally syncs isn’t available?

  What’s needed is a utility that transfers images back and forth 
  between a Mac and an iOS device, with little hassle. For the last 
  several months, as I’ve worked on several projects that have 
  required a lot of iPad imagery, I’ve saved a huge amount of time 
  by using PhotoSync, a $1.99 iOS app that works hand-in-hand with a 
  free Mac client.

<http://www.photosync-app.com/>


**The Screenshots that Litter the Stream** -- I may be unusual in this 
  respect, but my iOS devices are jammed full of screenshots. Granted, 
  I write about technology for a living; I recently finished one iPad 
  book (“The iPad for Photographers”); and I’m wrapping up 
  another (“The iPad Pocket Guide, Third Edition”). So, I’m 
  capturing a lot of screens. But I also need to get those images from 
  my iPhone and iPad to my Mac, with as little friction as possible. 
  I’m sure that there are plenty of people in similar situations 
  with other types of images.

<http://www.amazon.com/dp/0321820185/?tag=tidbitselectro00>
<http://www.amazon.com/dp/0321834658/?tag=tidbitselectro00>

  I thought iCloud’s Photo Stream would be the answer, and it 
  _almost_ is. Any image saved to the Camera Roll — which is where 
  screenshots end up — is automatically added to the Photo Stream. 
  Within a few seconds or minutes, that image appears on other devices 
  where Photo Stream is enabled. The copying happens automatically in 
  the background.

  But once the file is magically transported to my Mac, like Mike 
  Teavee zooming along the ceiling as millions of colorful atoms, 
  it’s still trapped within iPhoto or Aperture. (Fortunately, unlike 
  the TV-obsessed tyke from “Charlie and the Chocolate Factory,” 
  the image doesn’t arrive downsized.) I still need to export it out 
  of the application, which is a non-starter for an efficient 
  workflow.

<http://en.wikipedia.org/wiki/Charlie_and_the_Chocolate_Factory>

  In the past, I would connect the iPad to my Mac using the sync 
  cable, and then fire up the Image Capture application included with 
  Mac OS X. With that approach, I could copy selected files to a 
  folder in the Finder, bypassing iPhoto entirely. This still works, 
  but isn’t as convenient as PhotoSync.

  Instead, here’s what I do with PhotoSync. After taking some 
  screenshots (by pressing the Home button and the Sleep button at the 
  same time), I launch the PhotoSync app, which displays the contents 
  of the Camera Roll. (You also can navigate to any album on the 
  device.) Images that have not been synced appear outlined in light 
  blue.

<http://tidbits.com/resources/2012-04/photosync.png>

  I select the photos I want to sync by tapping them, which adds a red 
  checkmark icon. Sometimes it can be difficult to tell from 
  thumbnails alone which images I want to sync, so PhotoSync also 
  offers a Quicklook mode (tap the eyeball button) to view each photo 
  full screen. In that case, the checkmark button appears in the 
  lower-right corner for me to tap to select the image.

<http://tidbits.com/resources/2012-04/photosync_selections.png>

  (Here’s a tip: Double-tap a thumbnail to enter PhotoSync’s range 
  selection mode, and then tap another thumbnail: all images between 
  those two are selected. You can do the same by double-tapping a 
  selected image to deselect a range.)

  When I’m ready to transfer the files, I tap the red Sync button in 
  the top-right corner of the screen. This brings up the Select Action 
  popover, providing the option to Sync New, Sync Selected, or Sync 
  All images. I can also mark everything as synced, or switch to the 
  Receive Photos/Videos mode (which I’ll explain shortly).

<http://tidbits.com/resources/2012-04/photosync_select_action.png>

  Next, the app asks where the files should go. In my case, I want the 
  files sent directly to my Mac, so I tap Computer. (To make this 
  work, I had previously installed the free PhotoSync Companion 
  utility on my Mac. A Windows version is also available.) After I tap 
  the name of my Mac, the files transfer via Wi-Fi and appear in the 
  Finder. The PhotoSync Companion preferences let you specify where 
  the files end up, either a Finder folder or imported directly into 
  iPhoto or Aperture.

<http://tidbits.com/resources/2012-04/photosync_destination.png>
<http://www.photosync-app.com/photosync/en/downloads.html>

  PhotoSync automatically creates its own folder hierarchy, which 
  includes the name of the device and the album in which the images 
  come from. It would be nice if PhotoSync would dump anything I 
  transfer into a single folder, but since I often need to massage 
  image files anyway (cropping or converting to a different format for 
  print, for example), having the images appear in a Finder window is 
  good enough.

  I also discovered a shortcut that streamlines that process even 
  more, and that quickly became my favorite feature. In PhotoSync’s 
  settings, I set a Quick Transfer destination (the same folder on my 
  Mac, in this case) so all I have to do is touch and hold the red 
  Sync button to transfer any new images — no other taps or dialogs 
  required.

  That’s my setup in my little office ecosystem. But what if my Mac 
  isn’t nearby?

  PhotoSync can also tie into a Dropbox account, so any photo you 
  transfer appears on all machines on which you’ve set up Dropbox. 
  You also end up with a backup on the Dropbox servers. If you’re 
  traveling and have good Internet access, syncing photos to Dropbox 
  is a great way to make backups of your photos in case your device is 
  lost or broken.

  I’ve also found myself occasionally using PhotoSync’s 
  Wi-Fi-based iPhone-iPod-iPad option to transfer photos I capture 
  with my iPhone 4S directly to my iPad, where I prefer to review and 
  edit them. (This is similar to the Beam feature in Apple’s new 
  iPhoto app.)

  A swipe of the Select Action popover reveals a host of other 
  photo-sharing options: Flickr, FTP/SFTP, Google+/Picasa, FaceBook, 
  SmugMug, iDisk, WebDAV, Zenfolio, and Box.


**Mac to iPad** -- So far I’ve described my particular setup, which 
  is great if you’re a technology writer who generates a lot of 
  screenshots. But another great feature in PhotoSync pushes pixels in 
  the other direction, sending images from the Mac to the iPad.

  Although I used this feature a few times to move a few demo photos 
  from my Mac to my iPad, consider this situation, which a friend 
  recently asked about on Twitter: His visiting mother wanted photos 
  of the grandkids on her iPad so she could view them and take them 
  home. The problem was that her iPad syncs to her computer, which was 
  in another city.

  The way iOS syncing works, a device can be paired with just one 
  computer. So, my friend couldn’t simply plug her iPad into his Mac 
  and specify that some of his images be added to her photo library; 
  iTunes would want to replace her data with his.

  PhotoSync bypasses all that. Instead, PhotoSync can act as a small 
  Web server that accepts files and adds them to the iPad’s Camera 
  Roll. Here’s how it works:

1. With PhotoSync open on the iPad, tap the red Sync button on the 
   iPad and choose Receive Photos/Videos. 

2. On the Mac, open a Web browser and point it at the address 
   specified at the bottom of the iPad’s screen (such as 
   http://10.0.1.11:8080). You’re given a Web-based view of the 
   iPad’s entire photo library. (Steps 3–7 all take place on the 
   Mac.)

3. Click the Upload button. 

4. Choose one of the iPad’s albums (or create a new one), or use the 
   default Camera Roll.

5. Select an album as the destination, and then click the Select 
   button.

6. Click the Choose File button to locate the image you want to send. 
   Or, in Safari, you can also drag a file onto the album name pop-up 
   menu.

7. Click the Submit button to transfer the file.

8. On the iPad, tap the Done button when you’re finished.

  Of course, this approach isn’t the only one my friend could have 
  taken. He could have sent the photos to his mother via email, but 
  photos are large and could run into message size limits. And even 
  then, extracting numerous photos from email messages is awkward. Or, 
  he could have stored the photos in a Dropbox folder and shared that 
  folder with his mother, who could then have viewed the photos in the 
  Dropbox app on the iPad and saved them individually to the Camera 
  Roll. However, with PhotoSync he can install the app on his 
  mother’s iPad and transfer the files directly. When she returns 
  home, she can easily import the photos into iPhoto, because the 
  pictures of the grandkids are in the iPad’s Camera Roll.

  I’m always in favor of tools that save time and avoid drudgery, 
  but I was surprised at just how helpful PhotoSync has been with my 
  projects. If you need to transfer images in any capacity between a 
  computer and an iPad, iPhone, or iPod touch (or all of the above), 
  PhotoSync is far more valuable than the $1.99 it costs. 


  ----
  read/post comments: <http://tidbits.com/e/12901#comments>
  tweet this article: <http://tidbits.com/t/12901>


Incremental Change Wins Apple Big Gains
---------------------------------------
  by Glenn Fleishman <glenn@tidbits.com>
  article link: <http://tidbits.com/e/12856>
  10 comments

  What’s the value of all the upgraded features in the 
  third-generation iPad? $100. I’ll show my work later in this 
  article, but it’s an important number. Apple is consistently 
  criticized by pundits, bloggers, other firms, and market analysts 
  for either innovating too much with initial releases (the MacBook 
  Air, the iPhone, and the iPad, notably) or too little in subsequent 
  product revisions. There’s a reason for that. I want to defend 
  Apple’s incremental improvements as the basis of its success in 
  the market, something its competitors seem baffled by, because they 
  apparently don’t understand the difference between revenue and 
  profit, and between delighting customers with products that can be 
  used for several years and those that are obsolete before they’re 
  even sold.

  Apple isn’t selling the third-generation iPad to those who bought 
  an iPad 2. Rather, Apple is targeting both new customers and owners 
  of the first-generation iPad. That’s a key differentiation between 
  Apple and most other hardware companies. Apple has managed to 
  maintain high profit margins on all its products and to couple that 
  with recurring revenue from its application and media ecosystems on 
  all those devices. 

  Apple makes its money over the long term not just by introducing 
  disruption, which would mean flash-in-the-pan products that spark 
  and then fizzle, but by seeing disruption through into stable 
  releases, each with significant improvements that appear to be 
  incremental to a product’s design and capabilities.

  The value of incremental improvements is key to Apple’s success, 
  and is one of the key reasons that even its most capable competitors 
  seem unable to duplicate more than a fraction of what Apple does.


**The Low Margin/High Margin Battle** -- Firms like Dell, Lenovo, 
  Motorola (clearing regulatory approval to be acquired by Google), 
  Nokia, and Samsung, to name just a few, typically make very little 
  money on each device sold, whether a desktop, laptop, smartphone, or 
  tablet. This low-margin approach requires that they restrict 
  expensive innovation on the devices that make up the bulk of their 
  sales, or they might end up losing money on each unit sold. Because 
  these firms have locked themselves into a race to produce the 
  cheapest product (whether sold directly or via a cell carrier), 
  their products are rarely future-proofed with sufficient RAM, 
  storage, processor speed, graphical processing, and displays. You 
  can of course find exceptions — and they cost more than the 
  majority of the products that these companies sell.

  (Research in Motion was, for a long time, an outlier. It could 
  charge carriers a premium, as BlackBerry phones brought in 
  high-spending corporate customers. RIM also sells business 
  applications and receives some portion of service fees for handling 
  messaging and other features. Its failure wasn’t because of its 
  revenue model as such, but in understanding the sea change wrought 
  by the iPhone. It hasn’t been able to keep up in hardware and 
  operating system design.)

  These low-margin companies either need to develop a constant 
  interest among new audiences for their products (which means high 
  marketing and customer acquisition expenses) or convince existing 
  buyers to upgrade frequently. Because their products tend to 
  under-deliver as operating system upgrades appear, or, as in the 
  case of many Android smartphones and tablets, lack the specs to 
  accept the upgrades, a performance or upgrade gap is supposed to 
  propel irritated users to purchase the latest and greatest, even if 
  it has been only a year or so since they bought the previous latest 
  and greatest. Without those regular upgrades, these companies 
  can’t make their razor-thin profit margins work.

  Put bluntly, Apple will sell you a mobile phone model today that’s 
  more than two years old (the iPhone 3GS) and capable of running the 
  latest version of iOS, while Google allows its ostensibly 
  independent handset-making partners to release new models today that 
  run two- and even three-year-old versions of Android. (It’s not 
  all about currency, but newer operating systems tend to be more 
  refined, have more useful features, sport fewer bugs, and be better 
  optimized, especially for multi-core CPUs in newer devices.)

  Because Apple stays generally near the top of the hardware feature 
  curve, front-loads future headroom for upgrades, and charges more 
  for its goods, it doesn’t need to push existing users to purchase 
  each model upgrade. The company certainly doesn’t stint on 
  marketing and hyperbole, but it never, ever tells existing customers 
  that the hardware they own is now so much old trash. (Although, 
  that’s sometimes implicit in requirements for new services — the 
  Mac OS X and iOS requirements for iCloud still rankle.)


**Regular Buyers Aren’t Fanboys** -- This is where most of the 
  non-Apple punditry gets it wrong, labeling all Apple product buyers 
  “fanboys” and talking about how the legions of Mac zealots tromp 
  out to buy the latest iteration of whatever Apple releases. It is, 
  in fact, exactly the opposite, excluding a very small core of early 
  adopters and enthusiasts. (That group must be well under a fraction 
  of a percent of Apple’s current buying population. It’s simply 
  not large, and never was.)

  Most Apple users expect that they will be able to use a newly 
  purchased Mac for at least three to five years (see “Apple’s 
  Planned Obsolescence Schedule,” 2 November 2011). AppleCare 
  extends the warranty on computers for three years for a reason: 
  that’s the longest Apple expects to turn a profit by promising to 
  fix service defects and unexpected wear and tear on products. But 
  that three-year assumption also reflects Apple’s view of its 
  customers’ typical ownership lifecycle. (We know that many TidBITS 
  readers have machines that are far older than five years, and still 
  perfectly useful to them, too.) Mobile devices like the iPad, 
  iPhone, and iPod touch are both cheaper and suffer the indignities 
  of portable use, so AppleCare lasts only two years there. Plus, a 
  two-year and every-other-model upgrade cycle fits well with the 
  standard two-year cell phone contract, but even more so than 
  computers, iOS devices tend to become technology hand-me-downs.

<http://tidbits.com/article/12599>

  This has been by and large true for me, despite my occupation and my 
  predilection for the new and shiny. I tend to own desktop Macs for 
  five years and laptops, which get harder wear, for four. I expect to 
  keep my current MacBook Air for three or four years. I use a shorter 
  cycle for iOS devices, partly because I need to own the latest model 
  to write about new hardware features (especially networking 
  capabilities). But even so, I kept the original iPhone for two years 
  until the 3GS came out; I went to a 4 as a business necessity (yeah, 
  right), and then a 4S for the same reason (uh huh). (My wife got my 
  3GS and then 4. My dad used my original iPhone sans cell service as 
  an iPod touch for some years, another we donated to charity, and the 
  remaining 3GS our kids use around the house, again without cell 
  service.)

  This loyalty is hard for people who don’t own recent Apple 
  products to understand. It’s just not that Apple’s designs are 
  cool, and slick, and seamless, and oh-so-fashionable. That is often 
  the case, but it’s not the point. Rather, the reason for staying 
  with Apple gear is that the company’s integrated manufacturing, 
  upgrade cycle, and warranty philosophy is structured around 
  long-term ownership by both the original purchaser and that 
  person’s extended network.


**Low Margins Require Faster Upgrades** -- Those competing with Apple 
  have to advertise every new device and computer as being 
  substantially different enough to justify a quicker upgrade cycle. 
  If Apple makes $400 from a low-end MacBook Air that might be in use 
  for five years, and Dell makes $50 (after paying Microsoft for 
  Windows) for a low-end laptop, how quickly does Dell need to sell 
  that person another device? During those five years, Apple might get 
  $29 two or three times for updates to Mac OS X; Dell gets nothing 
  from any Windows upgrades. Apple may also now reap additional 
  dollars from Mac App Store purchases, too. Dell? Nothing.

  The Android ecosystem has the same trouble as desktop and laptop 
  computers. Google gives away the operating system, so no phone maker 
  can earn anything from upgrades. Plus, several major phone makers 
  now must pay Microsoft about $15 per phone for patent licenses. The 
  handset manufacturers have to convince carriers to buy the phones, 
  and outside of the flagship models, like Verizon’s Droids from 
  Motorola and certain high-end Samsung models, carriers reportedly 
  negotiate extremely low prices.

<http://www.geekwire.com/2012/lg-patent-pact-microsoft-deals-covering-70-android-phones/>

  Handset makers are still shipping versions of Android that are as 
  much as 3 years old, and six months after the launch of Android 4, 
  it’s in less than 2 percent of currently active devices. (That 
  will change rapidly later this year.) That’s partly because 
  carriers’ cheapness and manufacturers’ low margins force a very 
  large percentage of Android phones to have insufficient CPU power 
  and/or RAM to handle the latest updates. Google sells apps to 
  end-users in the newly christened Google Play (née Android 
  Marketplace), but sales are relatively low compared to the iOS App 
  Store, and Google splits its share among carriers and handset 
  makers, spreading the already low revenue even more thinly.

  There’s also a tension between phone makers and cellular carriers, 
  who don’t want customers to update very often. Carriers have to 
  buy phones from handset makers and recover the difference between 
  their cost and what the user pays over the life of the contract. 
  Carriers make their money in recurring fees, and want upgrades just 
  often enough to keep customers happy. If you keep a phone past the 
  two-year contract, the carrier still charges you the same rate, thus 
  collecting $10 or $20 per month in pure gravy (not to mention the 
  gold-plated profit of text-messaging plans, which cost nearly 
  nothing in per-message expense). That said, carriers don’t want to 
  prevent you from getting a new phone, even though that hurts their 
  profits, because of the risk that you might jump ship to another 
  carrier and a snazzier subsidized handset. (This situation is 
  different in countries in which it’s easy to buy an unsubsidized 
  phone; there the carrier just wants your recurring fees; it 
  doesn’t care when you upgrade.)


**Looking through Blurry Specs** -- This battle over pushing for 
  upgrades more frequently also leads to some computer and smartphone 
  makers awkwardly larding their hardware with features that aren’t 
  ready for prime time or that are overhyped. For instance, 
  smartphones with 4G LTE radios were available a year ago but were 
  roundly panned in the marketplace because of their short battery 
  life. Several smartphone makers offer screens much larger than the 
  iPhone’s, but a bigger screen means a bigger, heavier battery or a 
  shorter, more frustrating battery life. Competing with Apple 
  products purely on specs, as the latest craze of quad-core tablets 
  attempt to do, is a sure sign that the device’s user experience 
  won’t stand out on its own.

  Because the iPhone is such a plain phone in some ways, and because 
  Apple hasn’t competed purely on technical specs with it, 
  competitors seem determined to use hardware specs as a way to stand 
  out. This approach doesn’t seem to work, based on sales, even when 
  many Android smartphones are free with a two-year contract. Apple 
  released the original EDGE-only iPhone when 3G phones were on the 
  market, included a low-resolution camera when higher-resolution ones 
  were available, and avoided adding 4G LTE to the iPhone 4S despite 
  competing 4G LTE phones.

  The key exception appears to be, of course, the iPad. At first 
  glance, its first through third-generation models violate a number 
  of rules: it’s cheaper than many competing tablets, it’s ahead 
  on many features (like the Retina display), and it’s not sold 
  under subsidy by carriers, forcing customers to bear the full cost 
  of purchase. (Some competing tablets are sold only with two-year 
  contracts for data service.) 

  Despite these facts, the iPad still fits into Apple’s incremental 
  product advance approach. You remember I said I’d explain why the 
  third-generation iPad features that differentiate it from the iPad 2 
  — the Retina display, 4G LTE, improved camera, and voice dictation 
  — cost $100. How do I know this? Because Apple discounted the iPad 
  2 by exactly $100 compared to the new 16 GB iPad. (All credit goes 
  to Adam Engst for this insight.)

  That means Apple values all the new features at $100, since they 
  didn’t raise the third-generation iPad’s price relative to the 
  iPad 2. Somehow, in the space of a year, Apple managed to use its 
  vaunted sourcing, one of the keys of its success since Tim Cook 
  joined the company more than a decade ago, to purchase a display 
  with four times the number of pixels while keeping the profit margin 
  on the third-generation iPad at roughly the same point as it was a 
  year ago with the iPad 2 and a less-dense screen. (This also means 
  that the iPad 2 likely costs Apple at least $70 less now than it did 
  at its year-ago introduction, if we assume Apple is still making 
  money on each sale.)

  The “modest” or “incremental” improvements in the 
  third-generation iPad aren’t intended to persuade owners of iPad 2 
  models to upgrade. Nearly every one of the early reviews of the 
  latest iPad mentions that fact. Everyone loves the Retina display 
  and talks about how marvelous it is. But the reviewers note that the 
  display and the potential for faster networking in parts of the 
  United States don’t provide enough of an advantage to run out and 
  replace an iPad 2. (And we certainly agree.)

  But the third-generation iPad has established the new baseline. The 
  Retina display’s resolution is higher than any tablet on the 
  market. The LTE support is as good as any tablet’s or phone’s. 
  The battery life is phenomenal because Apple was able to engineer 
  enough additional space without increasing the weight 
  proportionately to power the bigger, brighter screen while 
  maintaining the same 9–10 hour battery life. That’s all before 
  we get to the virtues of iOS 5 and available apps.

  Thanks to its sourcing prowess, Apple was able to keep the iPad’s 
  price points the same and still make a whopping profit because of 
  the higher margins on 32 GB and 64 GB units. (Memory is cheap.) This 
  fits the Apple pattern. The improvements are incremental, but in 
  this case, keep the product at the front of the market (with the 
  exception of the cameras). The iPad 2, still for sale, will likely 
  be upgradable through iOS 7 two years hence. But those waiting to 
  buy an iPad or looking to upgrade a poky first-generation iPad that 
  can’t even run iPhoto are now primed to see the advances as 
  significant enough to push them over the edge.


**Little by Little, Apple Products Just Get Better** -- The advantage 
  of incrementalism seems clear if you can make products that are 
  outstanding enough to cut through the clutter of the marketplace. 
  Rather than focusing at any point in the last decade on a cheap item 
  that could outsell PC and then handset competitors, Apple has 
  largely focused on releasing hardware that costs more in order to 
  buy more of the future for its purchasers. The iPad is unusual, in 
  that it marks the first time that Apple can be both ridiculously 
  ahead on price relative to features and have such an extreme lead 
  over competitors that it can maintain its position, all while making 
  only incremental improvements.

  I can’t say whether any competitor could have done the same 
  without the kind of design eye that guided Apple: a combination of 
  Steve Jobs, Jonathan Ive, and untold others. But it’s clear that 
  no other firms have learned a thing from a decade of competition in 
  which Apple has made hundreds of billions while introducing truly 
  new products only occasionally and updating them regularly.


  ----
  read/post comments: <http://tidbits.com/e/12856#comments>
  tweet this article: <http://tidbits.com/t/12856>


TidBITS Watchlist: Notable Software Updates for 2 April 2012
------------------------------------------------------------
  by TidBITS Staff <editors@tidbits.com>
  article link: <http://tidbits.com/e/12903>

**Audio Hijack Pro 2.10.3** -- Rogue Amoeba has released Audio Hijack 
  Pro 2.10.3 with a number of welcome fixes for the popular audio 
  recording program. The Instant On component has been updated to 
  version 5.0.2, which continues full support for audio capture from 
  sandboxed applications (such as from the Mac App Store) and fixes a 
  conflict with some Qt-based programs, such as Sibelius. The 
  auto-split settings have been reverted to those found in version 
  2.10.0 and before, with recordings automatically split at either 24 
  hours in length or 2 GB in size. The update also fixes a bug where 
  hundreds of files could be created during long recordings, and a 
  problem in capturing audio from Skype 2.x. It’s rounded out by an 
  update to version 3.98.4 of the LAME MP3 recording engine. ($32 new, 
  free update, 5.4 MB, release notes)

<http://www.rogueamoeba.com/audiohijackpro/>
<http://www.rogueamoeba.com/audiohijackpro/releasenotes.php>

  Read/post comments about Audio Hijack Pro 2.10.3.

<http://tidbits.com/article/12899#comments>


**iPhoto ’11 9.2.3** -- Apple has released iPhoto ’11 9.2.3, which 
  fixes an issue where iPhoto could crash when running on a Mac system 
  with multiple user accounts. Aside from that, the update offers only 
  the standard trope of “improves overall stability.” ($14.99 new 
  from the Mac App Store, free update through Software Update or the 
  Mac App Store, 256.9 MB via Software Update or 354.55 MB via 
  Apple’s support page)

<http://support.apple.com/kb/DL1514>
<http://itunes.apple.com/us/app/iphoto/id408981381>

  Read/post comments about iPhoto ’11 9.2.3.

<http://tidbits.com/article/12897#comments>


**Logic Pro 9.1.7 and Logic Express 9.1.7** -- Apple has released 
  version 9.1.7 of its Logic Pro and Logic Express music composition 
  applications. Both updates bring compatibility with GarageBand for 
  iOS projects, resolve an error message problem that occurred when 
  editing fades on numerous regions, and make a variety performance 
  and stability issues. The Logic Pro update also fixes several 
  problems with downloading and installing content. (Free updates; 
  195.66 MB and 139.92 MB respectively; Pro release notes, Express 
  release notes)

<http://support.apple.com/kb/DL1014>
<http://support.apple.com/kb/DL1015>
<http://support.apple.com/kb/TS2565>
<http://support.apple.com/kb/TS2567>

  Read/post comments about Logic Pro 9.1.7 and Logic Express 9.1.7.

<http://tidbits.com/article/12896#comments>


**iTunes 10.6.1** -- Focusing on maintenance, iTunes 10.6.1 fixes 
  several bugs that could cause iTunes to crash while playing videos, 
  changing artwork size in Grid view, or syncing photos to a device, 
  and fixes the reading of interface elements when using Apple’s 
  VoiceOver screen-access technology. It also addresses a problem 
  where iTunes became unresponsive when syncing an iPod nano or iPod 
  shuffle. Lastly, this iTunes update returns proper alphabetic order 
  to TV show episodes when browsing your iTunes library from an Apple 
  TV. Previously, when choosing to browse By Show, titles were jumbled 
  and newer downloads tended to appear at the bottom of the list. 
  (Free, 126.23 MB new download or 64.9 MB via Software Update)

<http://support.apple.com/kb/DL1426>

  Read/post comments about iTunes 10.6.1.

<http://tidbits.com/article/12895#comments>


**Airfoil 4.7** -- Rogue Amoeba has released Airfoil 4.7, adding a 
  menu bar-only mode to the popular network audio streaming app for 
  the Mac. By default, Airfoil appears in both the Dock and the menu 
  bar, but you can now choose to have Airfoil appear exclusively in 
  the menu bar and eliminate its icon from the Dock. The update also 
  brings remote control support for version 2 of Last.fm’s desktop 
  app, corrects a conflict with Sibelius, and displays metadata in the 
  Airfoil Speakers menu. It also now correctly displays output device 
  names containing the @ character. ($25 new, free update, 9.7 MB, 
  release notes)

<http://rogueamoeba.com/airfoil/mac/>
<http://www.rogueamoeba.com/airfoil/mac/releasenotes.php>

  Read/post comments about Airfoil 4.7.

<http://tidbits.com/article/12890#comments>


**Safari 5.1.5** -- Addressing a problem with accessing some Web sites 
  in 32-bit mode, Apple has released Safari 5.1.5 for Mac OS X 10.7 
  Lion and 10.6 Snow Leopard. According to Topher Kessler at CNET, 
  “a significant number of Web sites would not run properly” when 
  using Safari 5.1.4 in 32-bit mode. And based on many threads in the 
  Apple Support Communities, it seems to have affected access to 
  banking Web sites in particular. The update also fixes an issue that 
  affected the stability of Software Update in Mac OS X Server 10.6.8. 
  (Free via Software Update, 44.69 MB Lion/47.51 MB Snow Leopard)

<http://support.apple.com/kb/DL1070>
<http://reviews.cnet.com/8301-13727_7-57404839-263/safari-5.1.5-update-improves-32-bit-stability/>

  Read/post comments about Safari 5.1.5.

<http://tidbits.com/article/12889#comments>




ExtraBITS for 2 April 2012
--------------------------
  by TidBITS Staff <editors@tidbits.com>
  article link: <http://tidbits.com/e/12902>

  Apart from looking for the best April Fools articles this week, we 
  found a great piece from Wil Shipley about why the Mac App Store 
  needs paid upgrades, Farhad Manjoo’s explication of Google’s 
  newfound focus at Slate, and a solid rundown of iPad charging issues 
  by Dan Frakes over at Macworld. Plus, listen in as Adam talks to the 
  Diablo Valley Mac User Group on MacVoicesTV.


**Why the Mac App Store Needs Paid Upgrades** -- Wil Shipley of 
  Delicious Monster feels the pain when he can’t sell a paid upgrade 
  to his software through the Mac App Store, and he has sales graphs 
  and logic to prove why Apple’s refusal to allow paid upgrades is 
  bad for both developers and users. When will Apple realize this?

<http://blog.wilshipley.com/2012/03/mac-app-store-needs-paid-upgrades.html>

  Read/post comments

<http://tidbits.com/article/12900#comments>


**Adam Talks to the Diablo Valley MUG on MacVoicesTV** -- The 
  third-generation iPad features heavily in Adam’s virtual Diablo 
  Valley Mac User Group meeting with MacVoicesTV host Chuck Joiner, 
  but other topics include the extent to which Apple should be held 
  accountable for mistakes, Apple’s quarterly dividend and stock 
  buy-back program, and a wide variety of answers to audience 
  questions.

<http://macvoices.tv/macvoicestv-1272-adam-engst-and-chuck-joiner-talk-to-the-diablo-valley-mac-user-group/>

  Read/post comments

<http://tidbits.com/article/12894#comments>


**Farhad Manjoo on Google’s Grand Plan** -- Over at Slate, Farhad 
  Manjoo has an insightful piece that looks at how Google has learned 
  to focus its efforts on seven key businesses: search, advertising, 
  social networking, Android, Chrome, YouTube, and local mobile 
  commerce. We just hope they don’t give up on the self-driving car!

<http://www.slate.com/articles/technology/technology/2012/03/google_acquisitions_the_search_company_s_startling_transformation_under_ceo_larry_page_.html>

  Read/post comments

<http://tidbits.com/article/12893#comments>


**Dan Frakes Explains iPad Charging Issues at Macworld** -- In this 
  article at Macworld, now updated for the third-generation iPad, Dan 
  Frakes runs down all the possibilities for charging an iPad — wall 
  chargers, high-power USB ports, and low-power USB ports. If your 
  iPad takes longer to charge than you think it should, make sure 
  you’re using the right port and giving it sufficient time.

<http://www.macworld.com/article/1150356/ipadcharging.html>

  Read/post comments

<http://tidbits.com/article/12891#comments>




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