TidBITS#1036/19-Jul-2010
========================
  Issue link: <http://db.tidbits.com/issue/1036>

  Apple's iPhone 4 antenna troubles dominated the news this week, and 
  Jeff Carlson did yeoman's duty in covering both the iOS 4.0.1 update 
  that fixes the iPhone's signal strength algorithm and Apple's press 
  conference about the issue. Also, Rich Mogull delves into his past 
  in the rescue and emergency services community to explain why the 
  iPhone 4 antenna has two separate problems, one common to all mobile 
  phones and the other unique to the iPhone. Changing gears, Adam 
  warns about how the iOS caches iTunes account passwords, which could 
  result in inadvertent purchases, and also relays news of the 
  upcoming MacTech Conference for IT professionals and developers - 
  register soon while there's still space! Lastly, we're giving away 
  copies of Apago's PDF Shrink in DealBITS this week, so be sure to 
  enter if you need to compress PDFs for more efficient transmission. 
  Notable software releases this week include ChronoSync 4.1 and 
  ChronoAgent 1.1, Panorama 6.0.0 build 92277, and AppleJack 1.6.

Articles
    iOS Updates Adjust iPhone Bars, Apply iPad Fixes
    New MacTech Conference for IT Pros and Developers
    DealBITS Drawing: Win a Copy of PDF Shrink 4.5
    Be Aware of iTunes Password Caching
    Apple Responds to iPhone 4 Antenna Issue
    Why Using an iPhone 4 Case May Improve Signal Strength
    TidBITS Watchlist: Notable Software Updates for 19 July 2010
    ExtraBITS for 19 July 2010


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iOS Updates Adjust iPhone Bars, Apply iPad Fixes
------------------------------------------------
  by Jeff Carlson <jeffc@tidbits.com>
  article link: <http://db.tidbits.com/article/11431>
  3 comments

  Apple released updates to the two branches of its mobile operating 
  system, addressing the way signal bars are displayed on the iPhone 
  and fixing bugs on the iPad. iOS 4.0.1 for iPhone, and iOS 3.2.1 for 
  iPad are both available now.


**iOS 4.0.1 for iPhone** -- iOS 4.0.1 primarily modifies the formula 
  used to determine cellular signal strength. Apple promised this 
  update at the beginning of the month in response to reception 
  problems caused by bridging the iPhone 4's external antennas when 
  holding the phone (see "iPhone Signal Strength Sets Bars Too High," 
  2 July 2010). The change doesn't address the signal issue; instead, 
  it allegedly reports the signal strength more accurately. Apple did, 
  however, increase the size of the first three bars to make them more 
  prominent (and, no doubt, to make people feel better about the 
  reduced reception).

<http://db.tidbits.com/article/11403>
<http://www.tidbits.com/resources/2010-07/iOS401_3bars.png>

  The update also quietly addresses sync issues with Exchange 
  ActiveSync Mail, Contacts, or Calendars that may cause syncing to 
  fail or go slowly. Some Exchange Server administrators may also 
  notice their systems running more slowly due to this problem. The 
  update resolves these issues by installing a new configuration file 
  that increases the amount of time an iOS 4 device will wait for a 
  sync request response from the Exchange Server. 

<http://support.apple.com/kb/TS3398>

  Apple has released a beta of iOS 4.1 to developers, and held a 
  special iPhone 4 press conference to address the signal concerns 
  that have gained significant media attention (see "Apple Responds to 
  iPhone 4 Antenna Issue," 16 July 2010). Even a United States 
  Senator, Charles Schumer (D-NY), weighed in.

<http://db.tidbits.com/article/11434>
<http://schumer.senate.gov/record.cfm?id=326405&>

  The update works with the iPhone 4, iPhone 3GS, and iPhone 3G. The 
  original iPhone is not capable of running iOS 4, and the iPod touch 
  remains at version 4.0.


**iOS 3.2.1 Software Update for iPad** -- Both models of the iPad 
  (Wi-Fi and 3G) gain a handful of fixes in iOS 3.2.1, which Apple 
  calls out as follows:

* Improved Wi-Fi connectivity

* Fixed an issue that could prevent copy and paste of single-page PDF 
  attachments in Mail

* Addressed an issue that could cause video playback to freeze

* Improved reliability of video-out when using iPad Dock Connector to 
  VGA Adapter

* Added Bing as an option for Safari's search field

  Both updates are available from within iTunes: connect your device, 
  select it in the sidebar, and click the Check for Update button. iOS 
  4.0.1 is a 579.3 MB download; iOS 3.2.1 is a 456.9 MB download. (The 
  updates are full images of the iOS, not just patches needed to 
  update the operating system, which explains their large sizes. This 
  approach enables easy restoration of the software within iTunes in 
  case something goes wrong with the device.)

  ----
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New MacTech Conference for IT Pros and Developers
-------------------------------------------------
  by Adam C. Engst <ace@tidbits.com>
  article link: <http://db.tidbits.com/article/11437>

  With the loss of MacHack/ADHOC and, more recently, both C4 and the 
  IT track at WWDC, the Apple world is at a bit of a loss for highly 
  technical conferences aimed at IT professionals and developers. 
  Sure, Macworld Expo has the useful MacIT Conference track, but 
  Macworld doesn't put all the conference attendees together in a 
  single hotel and provide an immersive experience for networking and 
  further discussion, as did MacHack and C4. 

<http://db.tidbits.com/article/8197>
<http://rentzsch.tumblr.com/post/592949476/c4-release>
<http://www.itworld.com/development/106114/apple-announces-2010-wwdc>

  That then, is the goal of the MacTech Conference 2010 - to create an 
  immersive technical conference at which developers and IT 
  professionals can learn more about key tools, technologies, and 
  techniques related to the Apple product ecosystem. And, despite 
  Apple's emphasis on the iOS these days, the MacTech Conference won't 
  be ignoring the Macintosh.

<http://www.mactech.com/conference/about>

  Along with a keynote from the inimitable Andy Ihnatko and two 
  separate tracks of sessions from well-known members of the IT and 
  developer communities, the conference will include all meals to 
  maximize the informal networking opportunities that are often as 
  valuable as the formal presentations. 

<http://www.mactech.com/conference/sessions>

  Plus, the first evening will feature an exclusive group visit to 
  Griffith Observatory, complete with a behind-the-scenes talk on how 
  planetarium animation is created and a chance to look through the 
  observatory's 12-inch Zeiss telescope. The second evening will 
  include food and entertainment at Jillian's, along with bowling as 
  part of the MacTech Bowl fund-raiser to help 5th graders take field 
  trips to Griffith Observatory.

<http://www.griffithobs.org/>
<http://www.mactech.com/conference/mactechbowl>

  The three-day conference will kick off at 10 AM on Wednesday, 3 
  November 2010, and will run through Friday afternoon, 5 November 
  2010. Attendee spots and hotel rooms are limited and will likely 
  sell out, if the quick sellouts of recent C4 and WWDC conferences 
  are any indication. Conference registration costs $899 and includes 
  food, a MacTech Magazine subscription, and all the sessions, but 
  through 22 July 2010, a limited number of early bird passes bring 
  the cost down to $699. A limited number of partial and full student 
  scholarships are also available. Travel and hotel rooms cost extra, 
  of course, and a limited number of rooms at the Sheraton Universal 
  (where the conference will be held) are available to attendees at 
  the conference price of $169 per night, plus taxes.

<http://www.mactech.com/conference/registration>
<http://www.mactech.com/conference/student>
<http://www.mactech.com/conference/travel>

  Although I don't believe I'll be able to make it this year, our own 
  Matt Neuburg is scheduled to be one of the presenters, and speaking 
  as someone who took classes from Matt during college, he always puts 
  on a good show.

  ----
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----------------------------------------------
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  article link: <http://db.tidbits.com/article/11438>

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<http://www.tidbits.com/dealbits/pdf-shrink/>
<http://www.tidbits.com/about/privacy.html>
<http://www.tidbits.com/resources/2010-07/PDFShrink.png>

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Be Aware of iTunes Password Caching
-----------------------------------
  by Adam C. Engst <ace@tidbits.com>
  article link: <http://db.tidbits.com/article/11427>
  9 comments

  A brief tempest of recent blog posts highlights a design compromise 
  that Apple made with App Store and in-app purchases from iOS 
  devices. 

  To summarize, designer Mike Rohde bought an app on his iPad and, 
  while waiting for it to download, his 7-year-old son played a free 
  aquarium app called Fishies that offers additional items for sale 
  via in-app purchases. Without realizing what he was doing, Mike's 
  son purchased a number of items within Fishies, including a chest of 
  pearls priced at $149.99 - he racked up almost $200 for the day. 
  Reasonably enough, Mike went ballistic when he saw the bill from 
  iTunes. Luckily, despite the iTunes terms stating that all sales are 
  final, he was able to call Apple Support and have the largest charge 
  refunded.

<http://www.rohdesign.com/weblog/archives/003193.html>
<http://itunes.apple.com/us/app/fishies-by-playmesh/id360868737?mt=8>

  So what happened? Developer Manton Reece explained it well in his 
  own blog post. In essence, because Mike had purchased an app on his 
  iPad and then let his son play with Fishies immediately afterward, 
  iTunes cached Mike's password and used it when his son made 
  purchases within Fishies, instead of requesting it again. Mike's son 
  was prompted for each purchase, but since the iOS didn't require a 
  password, it's easy to see how a 7-year-old could agree to the 
  in-app purchase prompts without realizing what was happening.

<http://www.manton.org/2010/07/itunes_password.html>

  This entire situation came about because of a design compromise. By 
  requiring you to enter your iTunes account password for a purchase 
  or free download, Apple ensures that an authorized user is in 
  control of the device. That's a good thing. And by caching the 
  password for 15 minutes, Apple reduces the significant annoyance of 
  typing passwords (especially strong ones that include numbers and 
  punctuation) on a virtual keyboard. In general, that's also a good 
  design, although it can obviously have unintended side effects.

  To eliminate those side effects, Apple could require a password for 
  every purchase or free app download, but that would hurt the overall 
  user experience. In most instances, there's no need to prompt 
  multiple times for purchases made in quick succession because it is 
  most likely that they're being made by the same authorized user.

  Arguably, Apple could also cache the password separately for app 
  purchases and in-app purchases, such that purchasing an app wouldn't 
  enable in-app purchases without requiring a password. However, 
  there's no telling if such a change would be easy to make or if it 
  would make a significant difference, since any sort of caching will 
  allow inadvertent purchasing.

  Another solution would be to add an option in the Store settings 
  panel that would enable users concerned about this possibility to 
  require passwords more frequently, for transactions over a certain 
  amount, or even for every transaction.

  In the end, though, the best advice is merely to be aware of the 
  possibility that a cached iTunes password could be used for 
  purchases, which is most likely to happen when an iOS device is 
  shared with young children who might purchase things inadvertently. 
  Older children might become aware of the loophole and exploit it 
  intentionally, but that's something to be solved via discipline, not 
  technology. It's much like an automatically locking door - if you're 
  concerned about security, you wait to see if the door has closed and 
  locked behind you after you enter or exit the building, because if 
  you don't pay attention, it would be possible for someone to grab 
  the closing door and enter without having a key.

  That said, the constant increase in the number of passwords - on 
  multiple devices - that we need to deal with is becoming a 
  significant user experience problem, and one that Apple would do 
  well to think about.

  ----
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Apple Responds to iPhone 4 Antenna Issue
----------------------------------------
  by Jeff Carlson <jeffc@tidbits.com>
  article link: <http://db.tidbits.com/article/11434>

  Apple enjoys - and pays for - some of the best public relations in 
  the world, but in last week's special press conference, Steve Jobs 
  and company focused on science, not spin, to explain the antenna 
  issues that have arisen with the iPhone 4. (Apple has posted a 
  streaming video of the press conference online. The video omits a 
  long and interesting Q&A at the end.)

<http://www.apple.com/apple-events/july-2010/>


**Addressing the Problem** -- Although the core of the presentation 
  focused on explaining the problems involved, Apple is offering a few 
  concrete solutions.

  As promised when the issue first appeared, Apple released iOS 4.0.1 
  the day before the press event, an update that changes the iPhone's 
  algorithm for calculating and displaying signal strength. This 
  doesn't improve signal reception but makes small changes in signal 
  quality more obvious, and displays worse signal quality more 
  accurately. 

  The update also increases the size of the first three signal bars, 
  to make the drop-off in signal not seem so severe (see "iOS Updates 
  Adjust iPhone Bars, Apply iPad Fixes," 15 July 2010).

<http://db.tidbits.com/article/11431>

  Apple will also offer free cases (normally $29) to all iPhone 4 
  purchasers through 30 September 2010, and give refunds to people who 
  bought Apple's iPhone bumper cases. That includes purchases made 
  outside the United States. The company can't make bumpers fast 
  enough through the end of the quarter, said Jobs, so Apple will 
  offer a choice of free third-party cases beginning late this week. 
  (Not all third-party cases will be available, and the refund applies 
  only to bumpers, not to third-party cases that were purchased.)

  The company will also allow early buyers to return an undamaged 
  iPhone 4 for a full refund within 30 days of purchase; the same 
  applies to AT&T. Apple hedged during the Q&A that followed the 
  presentation as to whether AT&T would waive cancellation fees to 
  release customers from a service contract. AT&T and other carriers 
  typically allow only a 14-day rescission period.

  Aside from the antenna issue, Jobs said that Apple is actively 
  investigating a problem causing the proximity sensors of some iPhone 
  4s to not work properly, suggesting a fix would appear in the next 
  iPhone software update. Also, the white iPhone 4, which was not 
  available at launch, will begin shipping at end of July.


**Antenna-gate** -- The crux of the issue, according to Jobs, is that 
  this antenna problem affects all cellular phones, not just the 
  iPhone 4. Jobs joked that Apple didn't make it easier on themselves 
  by identifying the area at the lower left edge where two antennas 
  meet, saying, "Here's where you touch it, everybody!"

  To demonstrate how widespread the issue is, he played videos of 
  Apple engineers holding a BlackBerry Bold 9700, HTC Droid Eris, 
  Samsung Omnia II, and an iPhone 3GS, all of which lost signal when 
  held such that the bottom antennas were blocked by the hand. (You 
  can watch the videos at a page Apple created on its Web site.)

<http://www.apple.com/antenna/>

  Refuting the idea that Apple didn't properly test the iPhone 4 
  before launch, Jobs explained that the company has spent $100 
  million to build a state-of-the-art test facility comprising 17 
  anechoic chambers, run in part by 18 scientists and engineers 
  holding Ph.Ds. Apple also posted a video about these chambers and 
  its testing methods. (This adds to a growing library of Apple 
  high-tech behind-the-scenes peeks, such as the way iPhone 4 screens 
  are manufactured and tested, or how the unibody MacBook Pro is 
  machined.)

<http://www.apple.com/antenna/testing-lab.html>
<http://www.apple.com/iphone/home/includes/video-iphone.html#video-iphone>
<http://www.apple.com/macbookpro/includes/overview_hero8.html#unibody>

  For a closer look at the antenna problem and why offering a free 
  case will help, see Rich Mogull's article "Why Using an iPhone 4 
  Case May Improve Your Calls" (16 July 2010).

<http://db.tidbits.com/article/11435>


**Recalibrating Perceptions** -- Jobs admitted, "We knew that if you 
  gripped it in a certain way, the bars were going to go down a bit, 
  like every smartphone. And we didn't think it would be a big 
  problem."

  Apple's real job with the press conference was to counteract the 
  idea that the iPhone 4 is worse in this respect than others. After 
  all, the reason Apple held the press conference (and apparently 
  pulled Jobs away from a vacation in Hawaii) was to address the high 
  level of attention the issue has received.

  To do that, Jobs unveiled numbers that indicated the scope of the 
  problem is much smaller than the reporting and speculation would 
  suggest:

* Apple has sold more than 3 million iPhone 4s in the product's first 
  three weeks. These numbers tell the story that buyers haven't been 
  discouraged by antenna reports, but don't reveal whether buyers are 
  dissatisfied or not.

* According to AppleCare call logs, the percentage of all iPhone 4 
  users who have called about antenna or reception issues has been 
  0.55 percent. Farhad Manjoo suggests at Salon that Apple's previous 
  lack of response on this issue may have suppressed such complaints, 
  but that requires the assumption customers expected to be 
  stonewalled and avoided calling as a result. 

<http://www.slate.com/id/2260619>

* AT&T's return rates for the iPhone 4 are lower than those for the 
  iPhone 3GS for "early shipments" compared to this time period last 
  year. Returns of the iPhone 3GS were 6 percent, while the iPhone 4 
  returns are at 1.7 percent.

* Using data given to Apple by AT&T a few days before the press 
  conference, the frequency of dropped calls using the iPhone 4 is 
  slightly higher than the iPhone 3GS. Jobs wouldn't reveal AT&T's 
  exact numbers for competitive reasons, but noted that the number of 
  dropped calls is less than 1 additional per 100 compared to the 
  iPhone 3GS. Slate's Farhad Manjoo says that AT&T told him in 2009 
  that the average iPhone call drop rate was 1 in 100, meaning the 
  iPhone 4 rate could be twice as high (nearly 2 percent of calls) 
  unless AT&T and Apple have improved call dropping. In any case, even 
  a 1-percent call drop rate should be unacceptable on any phone.

  Jobs offered a "pet theory" about these last numbers. Since the 
  iPhone 3GS had the same form factor as the iPhone 3G, people who 
  upgraded kept their cases. They didn't experience the antenna issue 
  because they weren't touching the phone itself.


**And a Few Words for the Assembled Press** -- Jobs repeatedly 
  emphasized that Apple is an engineering company. "We think like 
  engineers," he said, "we love it. We think it's the right way to 
  solve real problems." But he also reiterated, dozens of times, that 
  Apple loves its customers and wants to make them happy, even the 
  small percentage of users who are impacted by the antenna problem.

  In the question-and-answer session that followed the presentation, 
  Jobs didn't hide the fact that he thought the press coverage of the 
  issue has been "blown so far out of proportion." Jobs, along with 
  Chief Operating Officer Tim Cook and Senior Vice President of Mac 
  Hardware Engineering Bob Mansfield, took jabs at Gizmodo 
  (referencing the iPhone 4 prototype that the site acquired in a 
  dubious fashion) and refuted two specific press reports. A Bloomberg 
  article stating that an Apple engineer warned about the problem 
  during development was "a total crock" and "total B.S." Also, a New 
  York Times article asserting that a software update could fix the 
  problem was "patently false," according to Scott Forstall, Senior 
  Vice President, iPhone Software. 

<http://www.bloomberg.com/news/2010-07-15/apple-engineer-said-to-have-told-jobs-last-year-about-iphone-antenna-flaw.html>
<http://www.nytimes.com/2010/07/13/technology/13apple.html>

  "In the search of eyeballs for Web sites, people don't care what 
  they leave in their wake," Jobs said. "Haven't we earned the 
  credibility and trust from some of the press to give us a little bit 
  of the benefit of the doubt, of our motivations, the fact that we're 
  confident and will solve these problems? I think we have that trust 
  from our users, but I didn't see that in the press. This thing was 
  blown so far out of proportion. But I'm not going to say we're not 
  at fault. We didn't educate enough."

  Despite expectations about free cases (now granted) and iPhone 4 
  recalls (not ever seriously considered, according to Jobs), the 
  antenna situation is the same today as it was before the event. The 
  real goal of the press conference was to dampen runaway speculation. 
  By the end, Apple did something that is, of late, uncharacteristic 
  of the company: it became more transparent about a real problem, 
  owned up to its mistakes, and promised to improve in the future. How 
  refreshing.

  ----
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Why Using an iPhone 4 Case May Improve Signal Strength
------------------------------------------------------
  by Rich Mogull <rich@tidbits.com>
  article link: <http://db.tidbits.com/article/11435>
  5 comments

  Consumer Reports said on 12 July 2010 that it could duplicate iPhone 
  4 call and data quality drop-off problems in its lab when part of a 
  hand covered the external antenna gap on the phone's left edge. 
  Based on its testing, holding the phone in your left hand so that 
  you create an electrical bridge over the small plastic gap between 
  the two metal pieces has a dramatic effect on the phone's 
  connection, large enough to disconnect active calls.

<http://blogs.consumerreports.org/electronics/2010/07/apple-iphone-4-antenna-issue-iphone4-problems-dropped-calls-lab-test-confirmed-problem-issues-signal-strength-att-network-gsm.html>

  Consumer Reports considers the problem so serious that the 
  organization cannot recommend purchasing an iPhone 4, even though it 
  otherwise topped their smartphone ratings. At the end of the 
  article, Consumer Reports recommends a quick, simple fix that's been 
  widely reported in other publications. Merely placing a small piece 
  of tape or clear nail polish over the gap on the lower left side of 
  the iPhone 4 can fix the problem, as can putting your phone in a 
  case or using Apple's own bumper case that wraps around the phone.

  The testing organization's report was followed later in the week by 
  Apple's press conference, when the company announced it will be 
  providing free bumper cases to all iPhone 4 owners to address the 
  issue (and Apple's PR woes). Apple will also refund the purchase 
  price of bumpers purchased from its stores. (See "Apple Responds to 
  iPhone 4 Antenna Issue," 16 July 2010.)

<http://db.tidbits.com/article/11434>

  Yet since many people think the main problem is that our hands 
  absorb the radio signal as we hold the phone - an issue a piece of 
  tape can't possibly fix - the recommended solution can seem a bit 
  confusing.

  The reason a case (or some tape) helps is that the iPhone 4 actually 
  suffers from two different antenna issues. One is common to all 
  phones, and the other results from the iPhone's unusual external 
  antenna design.


**Of Radio Waves and Absorption** -- While I'm not a radio antenna 
  engineer, deep in my past I spent a considerable amount of time in 
  the rescue and emergency services community, including over a decade 
  with Rocky Mountain Rescue. Aside from handling our own radio 
  communications in austere, remote environments, we also spent a fair 
  bit of time practicing how to find emergency rescue beacons used by 
  backcountry skiers and located in aircraft (and boats - not that I 
  went hunting for many of those in the Colorado Rockies).

  Much to my surprise at the time, this work required some basic 
  knowledge of radio frequency propagation and even antenna design. 
  It's awfully hard to find that crashed airplane if you plug the 
  wrong antenna into your receiver.

  The first issue with the iPhone 4 is that when you hold it in your 
  left hand, your hand covers the antenna used for cellular voice and 
  data transmission and reception, and attenuates some of the signal. 
  From an antenna's perspective, the human body is a big bag of water, 
  and water absorbs radio waves superbly. (Attenuation is a fancy term 
  for blocking a signal through absorption, which can be by a body 
  part, a wall, or other materials. Even the air around us attenuates 
  a signal.) 

  This is a problem for all mobile phones, not just the iPhone, but it 
  has never manifested itself quite so clearly before. During its 
  press conference, Apple showed competing smartphones dropping 
  signals when Apple engineers held those phones in a typical manner 
  that covered the "sour spot" where the worst results from 
  attenuation occurred.

  Like other mobile phone manufacturers, Apple positioned the iPhone 4 
  antenna's maximum power output as far away from the head as 
  possible. An increasingly large number of studies involving long 
  periods of time and lots of people have failed to demonstrate a 
  relationship between cell phone use and health conditions, such as 
  cancer in the head closest to where a phone is typically used. But 
  there is no dispute that having the least amount of electromagnetic 
  radiation focused on the head to avoid heating effects is the best 
  course of action. It's also worth noting that the FCC's absorption 
  rules on emissions are based on proximity to the human head, and 
  ignore the hand. 

  In the old days, the problem of where to place the antenna was 
  solved via a big antenna sticking out the top, but big pop-up 
  antennas are no longer fashionable in civilized society, even though 
  they worked quite well.  

  If you can position the antenna in such a way as to reduce how much 
  radiation the head absorbs, you can increase the overall power 
  output while keeping the FCC happy. Unfortunately, different 
  locations for the antenna also increase the potential for signal 
  obstruction.


**Different Frequencies Have Different Behaviors** -- Adding to the 
  problem is that current phones use a variety of frequencies, most of 
  which are at much higher ranges than our old analog phones. It used 
  to be quite expensive to make chips that could operate at higher 
  frequencies (in this case, typically between 1700 MHz and 2100 MHz). 
  That's no longer a bar, and spectrum around the world has been 
  continuously freed up to allow greater use of mobile phones and 
  other devices.

  As you might know from looking at a classic sine wave, the higher 
  the frequency, the shorter the distance between two peaks or 
  troughs; that distance is the wavelength. For example, an 850 MHz 
  signal runs through 850 million cycles per second. 

  The downside to using higher frequencies is that signal strength 
  drops off faster than at lower frequencies. The higher the 
  frequency, the more "energetic" it is, allowing the signal to drop 
  quickly as it bounces off and is absorbed everything from buildings 
  and trees to the air itself. 

  That's why 2.4 GHz Wi-Fi, used with 802.11b and g originally, and 
  supported with 802.11n, can cover an entire house, while the 5 GHz 
  band used by 802.11a and supported in n, may cover just a couple of 
  rooms. It's also one reason why VHF television signals were easier 
  to receive than UHF back in the day - VHF (very high frequency) was 
  lower frequency than UHF (ultra high frequency), and would thus 
  travel further with less signal loss. 

  Practically speaking, this meant that in my rescue days we preferred 
  lower frequency radio channels since they would travel longer for a 
  given power output (a big factor for battery size and life) and pass 
  through objects better. Higher frequencies required more energy to 
  travel a given distance (outside a vacuum), and were more likely to 
  "bounce" off objects. When you are hanging from a rope a thousand 
  feet off the ground with someone else controlling the brakes, you 
  tend to like a nice, clear signal.

  This has direct implications for mobile phones. Higher frequencies 
  effectively require more energy to cover a given distance, and 
  signals struggle more to penetrate objects and buildings. Believe it 
  or not, cell carriers can tell when trees lose their leaves based on 
  the signal changes in the towers near the trees.

  It also means phones are designed to minimize the interference with 
  the antenna. That's why the original iPhone needed a plastic section 
  on its otherwise-metal back. Metal would block the signal, which 
  passes through plastic fairly well. The iPhone 3G and 3GS used an 
  all-plastic back, solving the problem.

  The iPhone 4 takes this a step further and sticks the antenna on the 
  _outside_ of the phone. This is one reason for overall improvements 
  in signal strength, but if you block the strip on the left side of 
  the phone with a big bag of water (your hand), some of the signal is 
  lost. There isn't a phone on the planet that doesn't lose some 
  signal if you block the antenna with your hand. 

  It's why Steve Jobs joked at the antenna press conference that Apple 
  had provided a target for blocking - no other phone has as clear a 
  location where, when covered, you will guarantee higher attenuation 
  than other areas.

  While placing the antenna on the outside reduces signal attenuation 
  from the body of the phone, it does cause a second problem.


**Bridging the iPhone 4 Antennas** -- That metal band around the 
  iPhone 4 isn't just a single antenna for the cell phone. It's 
  actually two different antennas, which explains those little black 
  bands. One antenna is for the cell phone itself, and the other is 
  for Wi-Fi, GPS, and Bluetooth. The black band on the right is 
  decorative, with the antenna continuing underneath the plastic, but 
  the one on the left side is a physical split.

  Crafting external antennas is actually a tough problem. The size and 
  shape of an antenna is dictated by our old friend, the wavelength. 
  Antennas aren't merely random sticks of metal, but carefully 
  designed components sized to match the frequencies they work with. 
  Lower frequencies have longer wavelengths, and thus require longer 
  antennas. 

  The antennas used to communicate with submarines in the Very Low 
  Frequency band are a heck of a lot bigger than the little ones in 
  our phones. There are even Ultra Low Frequency communications 
  systems used by the military and in mining that can travel through 
  the Earth itself. For instance, a 60 KHz signal broadcast from Fort 
  Collins, Colorado, sets the time for the entire United States on 
  those radio-set clocks that adjust themselves.

<http://en.wikipedia.org/wiki/Radio_clock>

  Antennas have sweet spots which are different factors (multiples) of 
  their wavelength. Thus the antenna on a cell tower is bigger than 
  the one in your phone, but they both operate on the same frequency. 
  There are many more factors involved, but this is the important bit 
  for the iPhone 4 problems. Bigger antennas do a much better job for 
  any given frequency, but only if they are the right size and shape 
  for the wavelength they are handling.

  Technically, our phone antennas are _fractions_ of the optimum size 
  for the given wavelengths. As one commenter noted, at 850 MHz (one 
  of the GSM bands supported by the iPhone) the wavelength is 35.27 cm 
  (13.89 inches), and antenna of that size wouldn't fit even in an 
  iPad, much less in an iPhone. Thus we use fractions of the optimum 
  length antennas, and higher frequencies, with their shorter 
  wavelengths, allow us to use more-effective, yet smaller, antennas.

  The second problem with the iPhone 4 isn't your hand absorbing the 
  signal, but instead your hand, as an electrical conductor, acting as 
  a bridge between the antenna on the bottom of the phone and the one 
  on the left side. This not only creates potential interference by 
  allowing the signals to interfere with each other (probably not a 
  huge issue since they are independent frequencies), but it also 
  changes the "size" of the antenna and thus its capability to 
  function properly.

  Although each antenna handles multiple services on different 
  frequencies, they are all within the design constraints of the 
  antenna. Consumer GPS receivers listen in at 1500 MHz and Bluetooth 
  and Wi-Fi (all on the right-side antenna) employ 2400 MHz, but 
  because 2400 is not far from 1500, it works out well enough. (The 
  iPhone doesn't support 5 GHz 802.11a/n.) However, bridging the 
  GPS/Bluetooth/Wi-Fi antenna with the cellular antenna (mostly on the 
  left side), which handles 850, 900, 1800, 1900, and 2100 MHz, 
  doesn't fall within the engineers' plans. 

  That's why placing tape over that spot on the left side of the 
  iPhone 4 can resolve the problem. It insulates the antenna from your 
  hand, preventing it from bridging the two antennas and messing up 
  the signal propagation/reception. When you insulate the antenna with 
  tape or a case, your bag-of-water hand is still absorbing some of 
  the signal, but it doesn't interfere with the antenna's operation by 
  changing its physical characteristics. You probably need to cover 
  only the break point since your hand isn't that good of a conductor, 
  and bridging from the far ends of the antennas doesn't have as 
  pronounced an effect. (AnandTech has some good coverage of this as 
  well.)

<http://www.anandtech.com/show/3821/iphone-4-redux-analyzing-apples-ios-41-signal-fix/>


**Testing the Theory** -- Again, I'm no radio engineer, but I 
  performed a simple test at home to see if this theory holds water. 
  Placing my phone on my desk, I first bridged the two antennas with 
  my finger and noted a signal drop of one bar in less than 10 
  seconds. When I licked my finger (to increase conductivity) and 
  bridged the gap, I saw a drop of two bars instead of one. The signal 
  bars show an average of the last 10 seconds, which is why you won't 
  notice the change immediately.

  I then tried bridging the gap with a small piece of electrical wire. 
  I still lost about a bar on average, but it seemed to take longer 
  than when using my finger, and I could never get it to drop two 
  bars.

  Finally, if I placed my finger right next to the gap, on either 
  side, I didn't see any signal loss at all.

  Using my finger, which both absorbs radiation and bridges the gap, 
  resulted in the greatest loss. But since I also lost some signal 
  using a piece of wire, that seems to support my theory that bridging 
  the antennas with a conductor is also a factor. Especially since 
  placing my finger right next to the gap has no effect unless I 
  bridge it.

  Thus a bumper or case helps with both parts of the problem. It 
  prevents your hand from bridging the antennas, and creates a small 
  gap that lets a little more signal hit the antenna instead of being 
  absorbed by your hand. This contradicts some of Apple's explanation, 
  which focused on your hand absorbing the signal. 

  In one sense, the iPhone 4's design is an advantage over competing 
  approaches, since the external antenna enables Apple to use a larger 
  antenna that's blocked less by the phone's case and innards. But the 
  drawback is that the iPhone 4 has a single, small spot where any 
  signal loss effects are magnified.

  I don't have the equipment or software for a scientific test, but my 
  informal results are very consistent and are something you can try 
  yourself (though if you're in a good coverage area it's unlikely any 
  of this will matter; for once my terrible AT&T coverage is an 
  advantage). 

  That may be more than you wanted to know about radio waves and 
  antenna design, but hopefully it gives you a little insight into the 
  seemingly strange recommendations coming from Apple and others.

  And if I'm wrong? Well, you still got to learn some interesting 
  trivia for dinner party conversation.

  ----
  read/post comments: <http://db.tidbits.com/article/11435#comments>
  tweet this article: <http://db.tidbits.com/t/11435>


TidBITS Watchlist: Notable Software Updates for 19 July 2010
------------------------------------------------------------
  by TidBITS Staff <editors@tidbits.com>
  article link: <http://db.tidbits.com/article/11440>

**ChronoSync 4.1 and ChronoAgent 1.1** -- Econ Technologies has 
  released updates to its data management and backup utility, 
  ChronoSync, and its associated remote access utility ChronoAgent, 
  which enables ChronoSync to gain full root access to a Mac that's 
  been mounted via file sharing.

<http://www.econtechnologies.com/pages/cs/chrono_overview.html>
<http://www.econtechnologies.com/pages/ca/agent_overview.html>

  ChronoSync 4.1 adds new scheduling behaviors and options, email 
  notifications of missed syncs, the capability to wake sleeping 
  ChronoAgent systems, new preference settings for the background 
  scheduler, and new "sync when available" and "when specific volume 
  mounts" scheduling options. The update also improves sync 
  performance, tweaks the user interface, adds agent performance 
  optimization features, and fixes a short list of bugs that includes 
  two crashing bugs. Full release notes are available on Econ 
  Technologies' Web site. 

<http://www.econtechnologies.com/pages/cs/chrono_notes4.html>

  ChronoAgent 1.1 improves performance, automatically detects changes 
  in network configuration and ensures its availability on the new 
  network, adds the capability to limit volumes that are accessible 
  over a connection, adds support for wake-on-LAN, and enhances the 
  installer. Full release notes for ChronoAgent are also available. 
  ($40/$10 new, free updates, 20.7/3.1 MB)

<http://www.econtechnologies.com/pages/ca/agent_releasenotes.html>

  Read/post comments about ChronoSync 4.1 and ChronoAgent 1.1.

<http://db.tidbits.com/article/11433#comments>


**Panorama 6.0.0 build 92277** -- ProVUE Development has released a 
  relatively minor update to the powerful database package Panorama, 
  making few code changes but including a whopping 4,750 pages of 
  PDF-based documentation. The updated documentation covers everything 
  in Panorama, including major new features of the Intel-native 6.0 
  release, such as crash recovery, the capability to revert to earlier 
  versions of a database, live preview for searches, selective hiding 
  of data columns, contextual selection of data, drag-and-drop import 
  of data, and much more. Changes in build 92277 include automatic 
  check for new versions, new date search options, the capability to 
  change saved favorites in various dialogs, and more. ($299 new, free 
  update for 6.0, upgrades from previous versions range from $179 to 
  $249, downloads range from 23.6 MB to 176 MB depending on 
  documentation and examples)

<http://www.provue.com/>
<http://www.provue.com/downloads/history/>

  Read/post comments about Panorama 6.0.0 build 92277.

<http://db.tidbits.com/article/11416#comments>


**AppleJack 1.6** -- The latest version of the open-source 
  troubleshooting tool AppleJack offers a handful of new features and 
  bug fixes, most notably compatibility with Mac OS X 10.6 Snow 
  Leopard. AppleJack is unique in that you can use it to identify and 
  fix problems on your disk even if you don't have a separate startup 
  disk or your Mac can't boot all the way to the Finder. It can repair 
  disks, repair permissions, clean up cache files, validate preference 
  files, and remove swap files. Along with Snow Leopard compatibility, 
  AppleJack 1.6 simplifies the startup process in both Leopard and 
  Snow Leopard, enhances the SMART status verification process, and 
  adds blessing capabilities for system folders on attached volumes. 
  The update also fixes an unspecified bug that affected user account 
  lists. (Free, 372 KB)

<http://applejack.sourceforge.net/>

  Read/post comments about AppleJack 1.6.

<http://db.tidbits.com/article/11422#comments>



ExtraBITS for 19 July 2010
--------------------------
  by TidBITS Staff <editors@tidbits.com>
  article link: <http://db.tidbits.com/article/11439>

  The iPhone 4 antenna problems dominated the news this week, and 
  along with a number of articles in this week's issue, we wanted to 
  point you to an engineer's dismissal of the Consumer Reports testing 
  methodology and Jason Snell's tour of Apple's previously secret 
  wireless testing lab. Also, if you're thinking of going to Macworld 
  Expo next January, you can get a free show floor pass through next 
  week.


**Macworld Tours Apple's Secret Wireless Lab** -- As part of the 
  campaign to reverse the damaging discussions of iPhone 4 antenna 
  problems, Apple took 11 journalists on a tour of the company's 
  previously secret wireless-testing facilities. The tour was designed 
  to show just how seriously Apple takes wireless design and testing, 
  and Macworld's Jason Snell provided a fascinating description of the 
  experience.

<http://www.macworld.com/article/152771/2010/07/wireless_lab.html>

  Read/post comments

<http://db.tidbits.com/article/11428#comments>


**Engineer Dismisses Consumer Reports iPhone Tests** -- Consumer 
  Reports has often taken flack for their coverage of the Macintosh, 
  and that trend may be continuing into the iPhone world. On his blog, 
  electromagnetic engineer Bob Egan claims that the RF testing that 
  Consumer Reports did with regard to the iPhone 4 antenna issue was 
  seriously flawed.

<http://mobileanalyst.wordpress.com/2010/07/12/iphone-4-report-consumer-reports-study-is-full-of-crap/>

  Read/post comments

<http://db.tidbits.com/article/11426#comments>


**More Free Registration for Macworld Expo 2011** -- If you missed the 
  two-week window for free Macworld Expo 2011 registration earlier 
  this year, you have another chance. Through 25 July 2010, you can 
  sign up for a free Expo Only pass at the Macworld Expo Web site. The 
  show floor will be open from 27 January 2011 through 29 January 
  2011.

<http://www.macworldexpo.com/register>

  Read/post comments

<http://db.tidbits.com/article/11425#comments>



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