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iMovie '09: Speed Clips up to 2,000%

iMovie '09 brings back the capability to speed up or slow down clips, which went missing in iMovie '08. Select a clip and bring up the Clip Inspector by double-clicking the clip, clicking the Inspector button on the toolbar, or pressing the I key. Just as with its last appearance in iMovie HD 6, you can move a slider to make the video play back slower or faster (indicated by a turtle or hare icon).

You can also enter a value into the text field to the right of the slider, and this is where things get interesting. You're not limited to the tick mark values on the slider, so you can set the speed to be 118% of normal if you want. The field below that tells you the clip's changed duration.

But you can also exceed the boundaries of the speed slider. Enter any number between 5% and 2000%, then click Done.

Visit iMovie '09 Visual QuickStart Guide


Developing for the MessagePad

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If you want to develop Newton applications, you need the Newton Toolkit (NTK), which runs on a Mac. Minimally speaking, the Mac should be 68020-based Mac running System 7.0.1 with 3 MB RAM. You tether the MessagePad to the Mac via a null modem cable, and - after using the NTK to design the interface, write the code, and build the application - you download the resulting binary image into the MessagePad, where you can test it.

The Toolkit provides tools for project management, application building, editing, object-template browsing, and View layout design. (Views are visible objects.) For Views layout, the NTK provides a set of customizable prototype templates for buttons, icons, sliders, and other user interface objects. The layout tools also let you preview results in a Mac window the same size as the MessagePad screen.

The programming language for the MessagePad is the object-oriented NewtonScript. The NTK compiles a compressed bytecode representation of the source code, similar to p-code. This bytecode image is executed by a run-time interpreter in the MessagePad ROM. This design makes the code fully portable. Currently, there are two run-time interpreter implementations: an ARM610 version for the MessagePad, and a 680x0 version for debugging in the NTK environment.

NewtonScript is a high-level language that lets you manipulate objects. Such objects could be a soup of contact numbers, or a View object that changes in response to a user action. NewtonScript's syntax is an amalgam of Pascal and C, and it supports messages and exception handling. The language is powerful enough to serve as real code, and in fact, the MessagePad's user interface was implemented with about 47,000 lines of NewtonScript.

NewtonScript requires little memory, and importantly, does automatic memory management and garbage collection. There's no memory allocation calls and all references are to objects, not to handles or pointers. This makes the programmer's nightmare of memory leaks and dangling pointers a thing of the past. Also, objects have latent typing, and NewtonScript performs type checking on operations before they are performed. This nails argument errors as they occur, and not after the trashed stack causes problems dozens of instructions later. This simplifies debugging and makes the operating system more robust.


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