Instead of resting on its laurels, Apple continues to break new ground in the iPod world, releasing the iPhone-like iPod touch, putting a 160 GB drive in the new iPod classic, enabling the new iPod nano to play video, and giving the iPod shuffle new colors. Other announcements included the capability to purchase custom ringtones for the iPhone from the iTunes Store, the iTunes Wi-Fi Music Store for the iPhone and iPod touch, and a price drop - $200! - for the iPhone.
Responding to complaints surrounding the $200 price drop on the iPhone, Steve Jobs posted an open letter stating that customers who bought an iPhone before the pricing changed will receive a $100 rebate good for store credit at the online Apple Store or physical Apple Store locations.
Someone got the golden ticket, and it's probably Steve Jobs. Apple has sold its millionth iPhone, the company announced, reaching that mark in just 74 days
It may seem as though we've been lying low with Take Control for quite some time, but in fact, we've been hard at work to bring you not just one, but two ebooks about the iPhone (OK, the good folks at Macworld actually wrote one of them). Save 20% when you buy both!
If you, like me, need to see what Web sites look like on an iPhone, but you don't have an iPhone or iPod touch, turn to the free iPhoney, which simulates Web browsing on an iPhone.
It's an odd assemblage of pieces, but by Christmas you'll be able to press a button on a radio receiver with an iPod dock that will mark that song for later purchase in iTunes.
AT&T finally sees the light about sending fully itemized paper bills to iPhone customers; everyone will now receive summarized paper bills unless they desperately need to help with global deforestation.
Apple has released iPhone 1.0.2, iMovie 7.0.1, and iWeb 2.0.1 to fix bugs and address issues with publishing .Mac Web galleries.
Two problems to watch out for with iPhone bills: they can be too big (too many pages) and too big (too much money). Read on to see how to solve both issues.
Lights Off is the first truly native iPhone game... but getting it onto an iPhone isn't for the faint of heart.
An iPhone version of the Bejeweled game accessed via the Web, is sure to sap even the most productive worker.
A trio of security updates block a variety of problems in Mac OS X, Safari 3, and the iPhone, underscoring the shared code between Mac OS X and the iPhone, and between the Mac and Windows versions of Safari.
The Missing Sync for Windows Mobile 4.0 adds support for Windows Mobile 6 devices, video transfer and playback, and call and SMS logging for access on the Mac.
Who would be so bold as to put an iPhone into a blender? A firm that makes a high-powered blender, that's who.
I recently set up a JBL On Stage Micro speaker device with an old iPod for Tristan so he can listen to music when he goes to sleep and can wake up to music at the ungodly hour of 5:50 AM on weekdays